Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its pawn to D3 and claims our queen.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug moves the bishop from C3 to B2 and topples our hero's pawn.
our hero advances the knight from G1 to F3, while slug sets the knight on D5, watching every square. Without hurry or fear, our hero places the knight on D4.
Slug moves the pawn from C5 to D4 and topples our hero's knight.
our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the king from E8 to D7, and right after that our hero slides the pawn across the board, from D2 to D3.
With dungeon cunning, Slug brings the king to D8. A clean strike: our hero's pawn topples the pawn on E4.
Slug's knight advances from D5 to C3. our hero advances the pawn from E4 to E5. Slug moves the pawn from D6 to E5 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to E7, and right after that our hero's pawn takes F3, leaving F2 behind.
Slug answers by moving the king from E7 to D7. A clean strike: our hero's pawn topples the pawn on G4.
With dungeon cunning, Slug brings the knight to E2. From E1 to E2, our hero's king swallows Slug's knight.
Slug's king advances from D7 to E6. our hero advances the pawn from G4 to G5, while slug sets the pawn on F5, watching every square.
Without hurry or fear, our hero places the pawn on G6. Slug moves the pawn from F5 to E4 and topples our hero's pawn.
our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from E6 to F7, and right after that our hero slides the pawn across the board, from G2 to G4.
With dungeon cunning, Slug brings the bishop to C1. With a steady hand, our hero brings the king to D1, while slug's king advances from F7 to E7.
From D1 to C1, our hero's king swallows Slug's bishop.
Slug sets the king on F6, watching every square. Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Slug pushes the pawn to D3, and right after that our hero's queen takes B3, leaving G8 behind. Slug answers by moving the king from F6 to G7.
A clean strike: our hero's queen topples the pawn on D3.
Slug advances to D3 and claims our queen.
With a steady hand, our hero brings the pawn to A4, and slug's king advances from G7 to H6. A clean strike: our hero's pawn topples the pawn on B5.
Slug sets the king on G6, watching every square, and right after that without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the pawn to E4.
Check: our hero tightens the net by bringing the pawn to H5.
Slug answers by moving the king from G6 to G5, and right after that our hero slides the king across the board, from C1 to D2. With dungeon cunning, Slug brings the king to H6.
With a steady hand, our hero brings the king to E3, while slug's king advances from H6 to H7. From E3 to E4, our hero's king swallows Slug's pawn.
Slug sets the king on H6, watching every square. A clean strike: our hero's king topples the pawn on D3.
From the dark, Slug pushes the king to G5, and right after that our hero's king takes C4, leaving D3 behind. Slug moves the king from G5 to G4 and topples our hero's pawn.
our hero slides the pawn across the board, from H5 to H6, while with dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the pawn to H7, and slug's king advances from H5 to G4.
Promotion: on H8, our hero turns a pawn into a queen.
Slug sets the king on G5, watching every square, and right after that without hurry or fear, our hero places the queen on B8. From the dark, Slug pushes the king to H4.
A clean strike: our hero's queen topples the pawn on B6.
Slug answers by moving the king from H4 to H3, and right after that our hero slides the queen across the board, from B6 to C6. With dungeon cunning, Slug brings the king to H2.
With a steady hand, our hero brings the pawn to B6, while slug's king advances from H2 to G1. our hero advances the pawn from B6 to B7, and slug sets the king on F2, watching every square.
Promotion: on B8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to F1, and right after that our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the king from F1 to G1; then our hero slides the pawn across the board, from B5 to B6.
With dungeon cunning, Slug brings the king to F1. With a steady hand, our hero brings the pawn to B7, and slug's king advances from F1 to F2.
our hero advances the queen from B8 to D8, while slug sets the king on F1, watching every square. Promotion: on B8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to E2. From E6, our hero's queen forces Slug to defend.
Slug answers by moving the king from E2 to F2. Check: our hero tightens the net by bringing the queen to F8.
With dungeon cunning, Slug brings the king to G2. With a steady hand, our hero brings the queen to E8, while slug's king advances from G2 to H1.
our hero advances the queen from E6 to G8, and slug sets the king on H2, watching every square. Check: our hero tightens the net by bringing the queen to H8.
From the dark, Slug pushes the king to G2. our hero gives check with the queen on G8.
Slug answers by moving the king from G2 to F2. From F8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to E1. Check: our hero tightens the net by bringing the queen to E5.
Slug's king advances from E1 to D1. our hero advances the queen from F8 to C5, while slug sets the king on C1, watching every square.
Without hurry or fear, our hero places the queen on D4. From the dark, Slug pushes the king to C2; then our hero's queen takes A1, leaving D4 behind.
Slug answers by moving the king from C2 to D2. our hero gives check with the queen on A2.
With dungeon cunning, Slug brings the king to C1. From A1, our hero's queen forces Slug to defend.
Slug's king advances from C1 to C2. our hero delivers the final mate from B2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 15 s
- Moves
- 113
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 14 / 16
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (113 moves) lasted longer than 94% of the games on this floor.