Battle chronicle

The duel begins: our hero against Giant Rat on floor 5.

our hero's pawn lands on E5 and defeats Giant Rat's pawn!

Out of time, our hero loses to Giant Rat.

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The battle, move by move

With a steady hand, our hero brings the pawn to E3; then giant Rat's king advances from E8 to D7. our hero advances the pawn from D2 to D4, and right after that giant Rat sets the bishop on F5, watching every square.

our hero captures the enemy pawn: the pawn leaps from D4 to E5.

From the dark, Giant Rat pushes the bishop to A8. our hero claims the enemy pawn by landing on D6.

Giant Rat answers by moving the bishop from A8 to D5, and our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Giant Rat brings the bishop to B7.

With a steady hand, our hero brings the pawn to F4. Giant Rat's pawn falls on F3 and tears the pawn from our hero.

our hero advances the pawn from H2 to H4; then giant Rat sets the bishop on E4, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Giant Rat pushes the bishop to D5, and our hero's pawn takes H6, leaving H5 behind. Giant Rat gives check with the pawn on F2.

our hero claims the enemy pawn by landing on F2.

With dungeon cunning, Giant Rat brings the bishop to H7. With a steady hand, our hero brings the king to E2; then giant Rat's bishop advances from D5 to E4.

our hero advances the king from E2 to D2, and right after that giant Rat sets the bishop on C6, watching every square. Without hurry or fear, our hero places the king on C1.

From the dark, Giant Rat pushes the king to D8, while our hero's king takes D2, leaving C1 behind. Giant Rat answers by moving the bishop from C6 to A4, and our hero slides the king across the board, from D2 to E2.

With dungeon cunning, Giant Rat brings the bishop to C2. With a steady hand, our hero brings the king to D2, and right after that giant Rat's bishop advances from H7 to E4.

our hero advances the king from D2 to C1. In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.

Giant Rat sets the bishop on G2, watching every square. Without hurry or fear, our hero places the king on C2, and from the dark, Giant Rat pushes the bishop to B7.

our hero's king takes D2, leaving C2 behind, while giant Rat answers by moving the bishop from B7 to F3. our hero slides the king across the board, from D2 to C2.

With dungeon cunning, Giant Rat brings the king to D7.

Out of time, our hero loses to Giant Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
11 min 10 s
Moves
40
How it ended
time out
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
3 / 1
First capture
move 2
Skills used
1

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (40 moves) lasted longer than 35% of the games on this floor.

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