Battle chronicle

In the depths of Sewers, our hero faces Centipede.

After 20 moves, the dust has not settled.

Checkmate. Centipede defeats our hero on this floor.

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The battle, move by move

our hero's king takes E2, leaving E1 behind. Centipede answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from E2 to F3.

Centipede's pawn reaches E4 and threatens our hero's king.

With a steady hand, our hero brings the king to G3. Check from Centipede: the rook plants itself on D3.

our hero advances the king from G3 to F2, while centipede sets the pawn on C3, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Centipede pushes the bishop to F6; then our hero's king takes E1, leaving E2 behind. Centipede answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from E1 to E2.

With dungeon cunning, Centipede brings the rook to C3. With a steady hand, our hero brings the king to D2, while centipede's pawn advances from G7 to G6.

our hero advances the king from D2 to C1. Check from Centipede: the bishop plants itself on G5.

Without hurry or fear, our hero places the king on B2. Checkmate: Centipede finishes our hero on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
24 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
0 / 0
Material captured (hero / opponent)
0 / 0

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 9% of the games on this floor.

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