Battle chronicle
In the depths of Sewers, our hero faces Spider.
Spider moves its pawn from C3 to D2 and topples our hero's queen!
Checkmate. Spider defeats our hero on this floor.
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The battle, move by move
our hero slides the pawn across the board, from H2 to H4, and with dungeon cunning, Spider brings the pawn to A3. With a steady hand, our hero brings the king to E2, while spider's pawn advances from A3 to A2.
From E2 to E3, our hero's king swallows Spider's pawn.
Spider's pawn crowns on A1 and a hostile queen is born.
A clean strike: our hero's king topples the knight on E4.
From the dark, Spider pushes the queen to G1, and right after that our hero's king takes D5, leaving E4 behind. Spider answers by moving the queen from G1 to G5; then our hero slides the king across the board, from D5 to E6.
Check from Spider: the queen plants itself on G4.
With a steady hand, our hero brings the king to D5, and spider's queen advances from G4 to G3. our hero advances the pawn from H4 to H5.
Spider's pawn reaches C6 and threatens our hero's king.
From D5 to C6, our hero's king swallows Spider's pawn.
From the dark, Spider pushes the queen to E3; then our hero's king takes B7, leaving C6 behind. Spider gives check with the queen on F3.
From B7 to A6, our hero's king swallows Spider's pawn.
Spider's queen reaches C6 and threatens our hero's king.
With a steady hand, our hero brings the king to A5, while spider's queen advances from C6 to E4. our hero advances the pawn from H5 to H6, and spider sets the queen on F3, watching every square.
Without hurry or fear, our hero places the pawn on H7. From the dark, Spider pushes the pawn to E4. Promotion: on H8, our hero turns a pawn into a queen.
Spider answers by moving the king from E8 to F7; then our hero slides the queen across the board, from H8 to H2. With dungeon cunning, Spider brings the pawn to E3.
With a steady hand, our hero brings the queen to D2. Spider's queen reaches H5 and threatens our hero's king.
our hero advances the king from A5 to A4. Spider advances to D2 and claims our queen.
Without hurry or fear, our hero places the king on B3. Spider gives check with the queen on B5.
our hero's king takes C3, leaving B3 behind. Spider's queen reaches E5 and threatens our hero's king.
our hero slides the king across the board, from C3 to B4. Check from Spider: the queen plants itself on B2.
With a steady hand, our hero brings the king to C4, while spider's queen advances from B2 to B6. our hero advances the king from C4 to D3.
Spider's queen reaches A6 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E3.
Spider's pawn crowns on D1 and a hostile queen is born.
our hero's pawn takes C4, leaving C2 behind. Spider gives check with the queen on D2.
our hero slides the king across the board, from E3 to E4. Spider's queen reaches C6 and threatens our hero's king.
With a steady hand, our hero brings the king to F5, and spider's queen advances from D2 to H2. our hero advances the king from F5 to G4.
Checkmate: Spider finishes our hero on E4.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 25 s
- Moves
- 56
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 7 / 9
- First capture
- move 2
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (56 moves) lasted longer than 45% of the games on this floor.