Battle chronicle
The duel begins: Juan de Dios Del Pozo P. against Bat on floor 4.
Juan de Dios Del Pozo P.'s king lands on E4 and defeats Bat's rook!
Checkmate! Juan de Dios Del Pozo P. topples Bat and claims victory.
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The battle, move by move
Without hurry or fear, Juan de Dios Del Pozo P. places the pawn on G4. Bat's rook reaches H1 and threatens Juan de Dios Del Pozo P.'s king.
Juan de Dios Del Pozo P.'s king takes F2, leaving E1 behind. Bat answers by moving the king from E8 to D8, and juan de Dios Del Pozo P. slides the king across the board, from F2 to G3.
Bat gives check with the rook on G1.
With a steady hand, Juan de Dios Del Pozo P. brings the king to H4. Bat's rook reaches H1 and threatens Juan de Dios Del Pozo P.'s king.
Juan de Dios Del Pozo P. advances the king from H4 to G5; then bat sets the pawn on A3, watching every square. Juan de Dios Del Pozo P. claims the enemy pawn by landing on A3.
From the dark, Bat pushes the pawn to E3. Juan de Dios Del Pozo P. captures the enemy pawn: the pawn leaps from D2 to E3.
Bat answers by moving the pawn from C5 to C4, while juan de Dios Del Pozo P. slides the king across the board, from G5 to F5. With dungeon cunning, Bat brings the knight to A5.
With a steady hand, Juan de Dios Del Pozo P. brings the pawn to G5; then bat's pawn advances from D5 to D4. Juan de Dios Del Pozo P. claims the enemy pawn by landing on D4.
Bat's rook reaches F1 and threatens Juan de Dios Del Pozo P.'s king.
Without hurry or fear, Juan de Dios Del Pozo P. places the king on E4. Check from Bat: the rook plants itself on F4.
Juan de Dios Del Pozo P.'s king takes E3, leaving E4 behind. Bat gives check with the rook on E4.
Juan de Dios Del Pozo P. captures the enemy rook: the king leaps from E3 to E4.
With dungeon cunning, Bat brings the king to E8. With a steady hand, Juan de Dios Del Pozo P. brings the king to F5, and right after that bat's pawn advances from D6 to D5.
Juan de Dios Del Pozo P. captures the enemy pawn: the king leaps from F5 to E5.
Bat sets the king on E7, watching every square. Juan de Dios Del Pozo P. claims the enemy pawn by landing on D5.
From the dark, Bat pushes the king to D7, and juan de Dios Del Pozo P.'s pawn takes G6, leaving G5 behind. Bat answers by moving the king from D7 to E7, while juan de Dios Del Pozo P. slides the king across the board, from D5 to E5.
Bat gives check with the knight on C6.
With a steady hand, Juan de Dios Del Pozo P. brings the king to F5; then bat's pawn advances from B6 to B5. Juan de Dios Del Pozo P. advances the king from F5 to G5, and right after that bat sets the knight on D8, watching every square.
Without hurry or fear, Juan de Dios Del Pozo P. places the king on H6. Bat gives check with the knight on F7.
Juan de Dios Del Pozo P.'s king takes H7, leaving H6 behind. Bat answers by moving the king from E7 to E8, and juan de Dios Del Pozo P. slides the pawn across the board, from G6 to G7.
With dungeon cunning, Bat brings the knight to H8. Juan de Dios Del Pozo P.'s pawn crowns on H8 and becomes a queen.
Bat's king advances from E8 to E7. Check: Juan de Dios Del Pozo P. tightens the net by bringing the queen to E5.
Bat sets the king on F7, watching every square. Juan de Dios Del Pozo P. claims the enemy pawn by landing on B5.
From the dark, Bat pushes the pawn to C3. From C4, Juan de Dios Del Pozo P.'s queen forces Bat to defend.
Bat answers by moving the king from F7 to F6. Juan de Dios Del Pozo P. claims the enemy pawn by landing on C3.
With dungeon cunning, Bat brings the pawn to A5. Juan de Dios Del Pozo P. captures the enemy pawn: the queen leaps from C3 to A5.
Bat's king advances from F6 to F7. Juan de Dios Del Pozo P. advances the pawn from D4 to D5, and right after that bat sets the king on E8, watching every square.
Without hurry or fear, Juan de Dios Del Pozo P. places the queen on B6. From the dark, Bat pushes the king to F8, while juan de Dios Del Pozo P.'s queen takes G6, leaving B6 behind.
Bat answers by moving the king from F8 to E7. From D6, Juan de Dios Del Pozo P.'s pawn forces Bat to defend.
With dungeon cunning, Bat brings the king to D7. With a steady hand, Juan de Dios Del Pozo P. brings the pawn to A4, and right after that bat's king advances from D7 to D8.
Juan de Dios Del Pozo P. advances the queen from G6 to G7; then bat sets the king on C8, watching every square. Mate. Juan de Dios Del Pozo P.'s queen on C7 leaves Bat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 28 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 16 / 0
- First capture
- move 5
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 64% of the games on this floor.