Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its knight to E8 and claims our queen.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes D4, leaving D2 behind. Rat moves the pawn from C5 to D4 and topples our hero's pawn.
our hero slides the pawn across the board, from C2 to C3, while with dungeon cunning, Rat brings the pawn to C5. From C3 to D4, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from C5 to C4. our hero advances the king from E1 to D2, while rat sets the knight on B6, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the knight to A8.
A clean strike: our hero's king topples the pawn on C4.
Check from Rat: the knight plants itself on B6.
our hero slides the king across the board, from C4 to B5, and with dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the king to B4, while rat's king advances from D8 to C8.
our hero advances the pawn from H2 to H3, and rat sets the king on D7, watching every square. A clean strike: our hero's pawn topples the pawn on G4.
From the dark, Rat pushes the pawn to E5, and right after that our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the king from D7 to D8; then our hero slides the pawn across the board, from F2 to F4.
With dungeon cunning, Rat brings the knight to C8. From F4 to E5, our hero's pawn swallows Rat's pawn.
Rat's king advances from D8 to D7. Check: our hero tightens the net by bringing the pawn to E6.
Rat sets the king on C6, watching every square, and right after that without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the knight to D6.
A clean strike: our hero's king topples the pawn on A4.
Rat answers by moving the knight from D6 to E8, and right after that our hero slides the king across the board, from A4 to A5. With dungeon cunning, Rat brings the knight to D6.
our hero gives check with the pawn on D5.
Rat advances to D5 and claims our pawn.
our hero advances the pawn from G4 to G5, and rat sets the king on C5, watching every square. Without hurry or fear, our hero places the pawn on A4.
From the dark, Rat pushes the king to C6, and right after that our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the king from C6 to B7.
Promotion: on E8, our hero turns a pawn into a queen.
Rat advances to E8 and claims our queen.
With a steady hand, our hero brings the pawn to E5, and rat's knight advances from E8 to G7. our hero advances the king from A5 to B5, while rat sets the knight on E6, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to B6; then our hero's king takes D5, leaving C4 behind.
Rat answers by moving the knight from E6 to D8, and right after that our hero slides the king across the board, from D5 to E4. With dungeon cunning, Rat brings the king to C5.
With a steady hand, our hero brings the pawn to E6. Rat advances to E6 and claims our pawn.
our hero advances the king from E4 to E5, and rat sets the knight on D4, watching every square. Without hurry or fear, our hero places the king on F6.
From the dark, Rat pushes the pawn to C6. From F6 to G6, our hero's king swallows Rat's pawn.
Rat answers by moving the knight from D4 to F3; then our hero slides the king across the board, from G6 to F6. With dungeon cunning, Rat brings the king to D5.
With a steady hand, our hero brings the pawn to G6, and rat's knight advances from F3 to E5. our hero advances the pawn from G6 to G7.
Rat gives check with the knight on G4.
Without hurry or fear, our hero places the king on F7. From the dark, Rat pushes the king to C5.
Promotion: on G8, our hero turns a pawn into a queen.
Check from Rat: the knight plants itself on H6.
our hero slides the king across the board, from F7 to F8, and with dungeon cunning, Rat brings the knight to F5. With a steady hand, our hero brings the queen to G5, while rat's king advances from C5 to C4.
From G5 to F5, our hero's queen swallows Rat's knight.
Rat sets the king on D4, watching every square; then without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to C4, and right after that our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the pawn from C6 to C5; then our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to B4.
Promotion: on A8, our hero turns a pawn into a queen.
Rat's pawn advances from C5 to C4. our hero advances the queen from A8 to E4, while rat sets the king on C3, watching every square.
our hero gives check with the queen on F3.
From the dark, Rat pushes the king to B2. From E2, our hero's queen forces Rat to defend.
Rat answers by moving the king from B2 to A1. our hero delivers the final mate from F1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 49 s
- Moves
- 95
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 10 / 12
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (95 moves) lasted longer than 78% of the games on this floor.