Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
A cruel blow: Slug's king captures our hero's queen on C8.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the pawn to B4. From C3 to B4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from F6 to G8. A clean strike: our hero's pawn topples the pawn on C5.
Slug advances to C5 and claims our pawn.
From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from C5 to C4. A clean strike: our hero's pawn topples the pawn on C4.
Slug sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the king to E6; then our hero's pawn takes F4, leaving F2 behind.
Slug answers by moving the knight from G8 to E7, and right after that our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Slug brings the knight to F5.
With a steady hand, our hero brings the pawn to C6, while slug's knight advances from F5 to G7. our hero advances the pawn from C6 to C7, and slug sets the king on D7, watching every square.
Promotion: on C8, our hero turns a pawn into a queen.
Slug advances to C8 and claims our queen.
From A3 to D6, our hero's bishop swallows Slug's pawn.
Slug answers by moving the pawn from F7 to F5; then our hero slides the bishop across the board, from D6 to C5. With dungeon cunning, Slug brings the knight to E6.
With a steady hand, our hero brings the bishop to B4, and slug's king advances from C8 to D7. our hero advances the pawn from G2 to G3, while slug sets the king on C6, watching every square.
Without hurry or fear, our hero places the bishop on C3. From the dark, Slug pushes the king to B6; then our hero's bishop takes G7, leaving C3 behind.
Slug answers by moving the king from B6 to B5, and right after that our hero slides the bishop across the board, from G7 to H6. With dungeon cunning, Slug brings the pawn to E3.
With a steady hand, our hero brings the king to F1, while slug's knight advances from E6 to F8. From H6 to F8, our hero's bishop swallows Slug's knight.
Slug sets the king on C6, watching every square; then without hurry or fear, our hero places the bishop on B4. From the dark, Slug pushes the king to B6, and right after that our hero's bishop takes D6, leaving B4 behind.
Slug answers by moving the king from B6 to A5; then our hero slides the bishop across the board, from D6 to C5. With dungeon cunning, Slug brings the king to A4.
From C5 to E3, our hero's bishop swallows Slug's pawn.
Slug's king advances from A4 to A5. our hero advances the bishop from E3 to C1, while slug sets the king on A4, watching every square.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to B5.
A clean strike: our hero's pawn topples the pawn on F5.
Slug answers by moving the king from B5 to B6, and right after that our hero slides the pawn across the board, from F5 to F6. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the pawn to F7, while slug's king advances from B7 to A7. Promotion: on F8, our hero turns a pawn into a queen.
Slug sets the king on B7, watching every square. Check: our hero tightens the net by bringing the queen to G7.
From the dark, Slug pushes the king to B6, and right after that our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from B6 to B5; then our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to F7, and slug's king advances from C6 to B6.
Promotion: on F8, our hero turns a pawn into a queen.
Slug sets the king on A5, watching every square. From A8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to B6. Check: our hero tightens the net by bringing the queen to G6.
Slug answers by moving the king from B6 to C7. From G6 to G4, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to B6. From E6, our hero's queen forces Slug to defend.
Slug's king advances from B6 to B5. Check: our hero tightens the net by bringing the queen to E5.
Slug sets the king on B6, watching every square; then without hurry or fear, our hero places the pawn on G4.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 20 s
- Moves
- 81
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 10
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 77% of the games on this floor.