Battle chronicle

In the depths of Sewers, our hero faces Giant Rat.

Giant Rat advances its knight to A3 and claims our rook.

Giant Rat falls to our hero's mate. The legend grows.

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The battle, move by move

With a steady hand, our hero brings the rook to B1, and giant Rat's king advances from E8 to D7. our hero advances the rook from B1 to B3, while giant Rat sets the king on D8, watching every square.

From F2 to E3, our hero's pawn swallows Giant Rat's pawn.

From the dark, Giant Rat pushes the bishop to E6. A clean strike: our hero's rook topples the pawn on A3.

Giant Rat advances to A3 and claims our rook.

From C1 to A3, our hero's bishop swallows Giant Rat's knight.

With dungeon cunning, Giant Rat brings the bishop to F7. A clean strike: our hero's bishop topples the bishop on D6.

Giant Rat's bishop advances from F7 to D5. our hero advances the knight from G1 to F3, and giant Rat sets the bishop on E6, watching every square.

Without hurry or fear, our hero places the knight on D2. From the dark, Giant Rat pushes the bishop to H3. From D6 to E5, our hero's bishop swallows Giant Rat's pawn.

Giant Rat answers by moving the pawn from C6 to C5. A clean strike: our hero's knight topples the pawn on E4.

With dungeon cunning, Giant Rat brings the bishop to E6. From E4 to C5, our hero's knight swallows Giant Rat's pawn.

Giant Rat's bishop advances from E6 to H3. A clean strike: our hero's knight topples the pawn on A6.

From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.

Giant Rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on D2; then from the dark, Giant Rat pushes the bishop to F5.

From C5, our hero's knight forces Giant Rat to defend.

Giant Rat answers by moving the king from D7 to E8, and our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Giant Rat brings the bishop to C8, while with a steady hand, our hero brings the pawn to A4.

Giant Rat's bishop advances from C8 to B7, and our hero advances the pawn from A4 to A5. Giant Rat sets the bishop on E4, watching every square.

A clean strike: our hero's knight topples the bishop on E4.

From the dark, Giant Rat pushes the king to D7. our hero gives check with the knight on F6.

Giant Rat answers by moving the king from D7 to C6, while our hero slides the king across the board, from D2 to C3. With dungeon cunning, Giant Rat brings the king to B5, and with a steady hand, our hero brings the king to B3.

Giant Rat's king advances from B5 to C6, while our hero advances the pawn from H2 to H3. Giant Rat sets the king on C5, watching every square.

Without hurry or fear, our hero places the pawn on H4; then from the dark, Giant Rat pushes the king to B5. our hero's pawn takes H5, leaving H4 behind, and right after that giant Rat answers by moving the king from B5 to C5.

our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Giant Rat brings the king to B5, while with a steady hand, our hero brings the pawn to H7.

Giant Rat's king advances from B5 to A6. Promotion: on H8, our hero turns a pawn into a queen.

Giant Rat sets the king on B7, watching every square. our hero gives check with the queen on G7.

From the dark, Giant Rat pushes the king to C8. our hero's knight takes D5, leaving F6 behind; then giant Rat answers by moving the king from C8 to D8.

our hero slides the knight across the board, from D5 to F6. With dungeon cunning, Giant Rat brings the king to C8, and with a steady hand, our hero brings the pawn to A6.

Giant Rat's king advances from C8 to D8, while our hero advances the pawn from A6 to A7. Giant Rat sets the king on C8, watching every square.

our hero delivers the final mate from A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 31 s
Moves
65
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
15 / 5
First capture
move 2
Skills used
1

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (65 moves) lasted longer than 69% of the games on this floor.

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