Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its pawn from E3 to F2 and topples our hero's pawn!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

With a steady hand, our hero brings the king to D1, while slug's king advances from E8 to E7. our hero advances the king from D1 to C1, and slug sets the pawn on E3, watching every square.

A clean strike: our hero's pawn topples the pawn on B3.

From the dark, Slug pushes the king to F6, and right after that our hero's king takes D1, leaving C1 behind. Slug moves the pawn from E3 to F2 and topples our hero's pawn.

our hero slides the pawn across the board, from E2 to E3, while with dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the king to E2, and slug's king advances from G7 to G8.

A clean strike: our hero's king topples the pawn on F2.

Slug sets the pawn on B4, watching every square, and right after that without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the pawn to D5; then our hero's pawn takes H4, leaving H3 behind.

Slug answers by moving the king from G8 to G7, and right after that our hero slides the king across the board, from F2 to E1. With dungeon cunning, Slug brings the king to G6.

With a steady hand, our hero brings the king to D1, while slug's pawn advances from C5 to C4. our hero advances the pawn from G2 to G3, and slug sets the king on F5, watching every square.

Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to E6, and right after that our hero's pawn takes G4, leaving G3 behind.

Slug answers by moving the pawn from F7 to F6; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the pawn to F5.

With a steady hand, our hero brings the pawn to G5, and slug's pawn advances from F5 to F4. our hero advances the pawn from G5 to G6, while slug sets the pawn on F3, watching every square.

Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the pawn to B5; then our hero's pawn takes H7, leaving H6 behind.

Slug gives check with the pawn on F2.

From E1 to F2, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D7. Promotion: on H8, our hero turns a pawn into a queen.

Slug's pawn advances from D5 to D4. our hero advances the queen from H8 to H1, and slug sets the king on C7, watching every square.

Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to D6. Promotion: on G8, our hero turns a pawn into a queen.

Slug captures the pawn on E3 and puts our hero in check.

A clean strike: our hero's king topples the pawn on E3.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the queen to G4, and slug's king advances from E7 to F6.

our hero gives check with the queen on H4.

Slug sets the king on G6, watching every square. From G3, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to F7. Check: our hero tightens the net by bringing the queen to F3.

Slug answers by moving the king from F7 to E7, and right after that our hero slides the queen across the board, from F3 to G4. With dungeon cunning, Slug brings the king to F8.

With a steady hand, our hero brings the queen to G5, while slug's king advances from F8 to F7. Check: our hero tightens the net by bringing the queen to F5.

Slug sets the king on E7, watching every square. A clean strike: our hero's queen topples the pawn on B5.

From the dark, Slug pushes the king to D8. From B5 to C4, our hero's queen swallows Slug's pawn.

Slug answers by moving the king from D8 to E7. By taking the pawn on B4, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to F7. From B4 to C3, our hero's queen swallows Slug's pawn.

Slug's king advances from F7 to E7. our hero advances the pawn from B3 to B4, while slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to E8; then our hero's pawn takes B6, leaving B5 behind.

Slug answers by moving the king from E8 to D8, and right after that our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to E7.

Promotion: on B8, our hero turns a pawn into a queen.

Slug's king advances from E7 to F7. our hero advances the queen from H1 to H4, and slug sets the king on E6, watching every square.

From C4, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to D7, and right after that our hero's queen takes H8, leaving B8 behind. Slug answers by moving the king from D7 to D6.

our hero gives check with the queen on D4.

With dungeon cunning, Slug brings the king to C6. From E8, our hero's queen forces Slug to defend.

Slug's king advances from C6 to B7. Check: our hero tightens the net by bringing the queen to H7.

Slug sets the king on A6, watching every square. our hero gives check with the queen on A4.

From the dark, Slug pushes the king to B6. From D8, our hero's queen forces Slug to defend.

Slug answers by moving the king from B6 to C5, and right after that our hero slides the queen across the board, from H7 to H4.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 7 s
Moves
99
How it ended
stalemate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
8 / 2
First capture
move 2

Floor 2 statistics

Against Slug, heroes have won 40% of 1567 finished games (624 wins, 279 losses, 664 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (99 moves) lasted longer than 90% of the games on this floor.

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