Battle chronicle
In the depths of Sewers, our hero faces Giant Rat.
With an adventurer's precision, our hero takes the rival bishop on D3.
Giant Rat's edge closes the game: mate against our hero.
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The battle, move by move
From A1 to A3, our hero's rook swallows Giant Rat's bishop.
Giant Rat answers by moving the bishop from E4 to D3. A clean strike: our hero's pawn topples the bishop on D3.
Giant Rat advances to D3 and claims our pawn.
From A3 to A5, our hero's rook swallows Giant Rat's pawn.
Giant Rat's pawn advances from E3 to E2. A clean strike: our hero's rook topples the pawn on A6.
Check from Giant Rat: the knight plants itself on F3.
Without hurry or fear, our hero places the king on F2. Giant Rat's pawn crowns on E1 and a hostile rook is born.
our hero's king takes G2, leaving F2 behind. Giant Rat's rook reaches E2 and threatens our hero's king.
our hero slides the king across the board, from G2 to F1. Giant Rat captures the pawn on H2 and puts our hero in check.
With a steady hand, our hero brings the king to G1, while giant Rat's pawn advances from D3 to D2. Check: our hero tightens the net by bringing the rook to A8.
Giant Rat sets the king on D7, watching every square; then without hurry or fear, our hero places the bishop on B2. Check from Giant Rat: the knight plants itself on F3.
our hero's king takes F1, leaving G1 behind. Checkmate: Giant Rat finishes our hero on D1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 29 s
- Moves
- 22
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 2
- Material captured (hero / opponent)
- 8 / 2
- First capture
- move 0
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (22 moves) lasted longer than 15% of the games on this floor.