Battle chronicle
In the depths of Sewers, our hero faces Rat.
With an adventurer's precision, our hero takes the rival rook on E1.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the king to F8; then our hero's pawn takes H5, leaving H4 behind.
Rat answers by moving the king from F8 to G7. Check: our hero tightens the net by bringing the pawn to H6.
With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the knight to E2, while rat's pawn advances from A5 to A4.
our hero advances the pawn from C2 to C3, and rat sets the king on G8, watching every square. Check: our hero tightens the net by bringing the pawn to H7.
From the dark, Rat pushes the king to H8, and right after that our hero's pawn takes G4, leaving G2 behind. Rat moves the king from H8 to H7 and topples our hero's pawn.
our hero slides the pawn across the board, from G4 to G5, while with dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the knight to G3, and rat's pawn advances from D7 to D6.
our hero advances the pawn from C3 to C4, while rat sets the king on G8, watching every square. Without hurry or fear, our hero places the knight on H5.
Rat moves the pawn from G6 to H5 and topples our hero's knight.
our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the pawn from E5 to E4, and right after that our hero slides the pawn across the board, from G6 to G7.
Rat moves the king from G8 to G7 and topples our hero's pawn.
With a steady hand, our hero brings the king to E2, while rat's king advances from G7 to F7. our hero advances the king from E2 to F2, and rat sets the pawn on H4, watching every square.
Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the king to G6, and right after that our hero's king takes F2, leaving G2 behind.
Rat answers by moving the king from G6 to F5; then our hero slides the king across the board, from F2 to E3. With dungeon cunning, Rat brings the pawn to H3.
With a steady hand, our hero brings the king to F2, and rat's king advances from F5 to F6. our hero advances the king from F2 to G3, while rat sets the pawn on H2, watching every square.
From G3 to H2, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to E5; then our hero's king takes G2, leaving H2 behind. Rat answers by moving the king from E5 to F4, and right after that our hero slides the king across the board, from G2 to F2.
Rat gives check with the pawn on E3.
With a steady hand, our hero brings the king to G2, while rat's king advances from F4 to F5. our hero advances the king from G2 to F1, and rat sets the king on E4, watching every square.
Without hurry or fear, our hero places the king on E1. From the dark, Rat pushes the king to D4, and right after that our hero's king takes D1, leaving E1 behind.
Rat answers by moving the king from D4 to C3; then our hero slides the king across the board, from D1 to C1. With dungeon cunning, Rat brings the pawn to E2.
With a steady hand, our hero brings the king to B1, and rat's pawn advances from D6 to D5. our hero advances the king from B1 to C1, while rat sets the pawn on D4, watching every square.
Without hurry or fear, our hero places the king on B1. From the dark, Rat pushes the king to D3; then our hero's king takes C1, leaving B1 behind.
Rat advances to C4 and claims our pawn.
our hero slides the king across the board, from C1 to C2. Rat's pawn crowns on E1 and a hostile rook is born.
With a steady hand, our hero brings the king to D2, while rat's king advances from C4 to B4. From D2 to E1, our hero's king swallows Rat's rook.
Rat sets the king on C4, watching every square; then without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the king to C3, and right after that our hero's king takes C1, leaving D1 behind.
Rat answers by moving the king from C3 to B4; then our hero slides the king across the board, from C1 to C2. With dungeon cunning, Rat brings the pawn to C4.
With a steady hand, our hero brings the king to D2, and rat's pawn advances from C6 to C5. our hero advances the king from D2 to C2, while rat sets the king on B5, watching every square.
Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the king to C6; then our hero's king takes C2, leaving D2 behind.
Rat answers by moving the king from C6 to D5, and right after that our hero slides the king across the board, from C2 to D2. With dungeon cunning, Rat brings the pawn to C6.
With a steady hand, our hero brings the king to E2, while rat's king advances from D5 to E5. our hero advances the king from E2 to F3, and rat sets the king on D5, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the pawn to D3, and right after that our hero's king takes E3, leaving F4 behind.
Rat answers by moving the king from D5 to E5; then our hero slides the king across the board, from E3 to D2. With dungeon cunning, Rat brings the king to D6.
With a steady hand, our hero brings the king to C3, and rat's king advances from D6 to E7. A clean strike: our hero's king topples the pawn on C4.
Rat sets the king on D6, watching every square. From C4 to D3, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to D5; then our hero's king takes C3, leaving D3 behind. Rat answers by moving the king from D5 to E4, and right after that our hero slides the king across the board, from C3 to C4.
With dungeon cunning, Rat brings the king to E3. A clean strike: our hero's king topples the pawn on C5.
Rat's king advances from E3 to F2. From C5 to C6, our hero's king swallows Rat's pawn.
Rat sets the king on E3, watching every square; then without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to D3.
From B5 to A4, our hero's king swallows Rat's pawn.
Rat answers by moving the king from D3 to C2. A clean strike: our hero's king topples the pawn on A3.
With dungeon cunning, Rat brings the king to C3. With a steady hand, our hero brings the king to A4, and rat's king advances from C3 to B2.
our hero advances the pawn from A2 to A3, while rat sets the king on C3, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Rat pushes the king to D3; then our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from D3 to E2, and right after that our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to D1. With a steady hand, our hero brings the pawn to A6, while rat's king advances from D1 to E2.
our hero advances the pawn from A6 to A7, and rat sets the king on D2, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to C3, and right after that our hero's king takes B6, leaving B5 behind. Rat answers by moving the king from C3 to B4; then our hero slides the king across the board, from B6 to B7.
With dungeon cunning, Rat brings the king to C3. Check: our hero tightens the net by bringing the queen to A3.
Rat's king advances from C3 to D4. our hero gives check with the queen on A4.
Rat sets the king on E3, watching every square, and right after that without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to D3; then our hero's king takes D5, leaving C6 behind.
Rat answers by moving the king from D3 to C3. our hero gives check with the queen on A3.
With dungeon cunning, Rat brings the king to C2. With a steady hand, our hero brings the king to D4, while rat's king advances from C2 to D1.
our hero advances the king from D4 to D3, and rat sets the king on E1, watching every square. our hero gives check with the queen on A1.
From the dark, Rat pushes the king to F2, and right after that our hero's king takes E4, leaving D3 behind. Rat answers by moving the king from F2 to G3.
Check: our hero tightens the net by bringing the queen to C3.
With dungeon cunning, Rat brings the king to F2. With a steady hand, our hero brings the queen to D3, and rat's king advances from F2 to G2.
our hero advances the queen from D3 to E3, while rat sets the king on F1, watching every square. Without hurry or fear, our hero places the king on F3.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 58 s
- Moves
- 161
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 12 / 6
- First capture
- move 7
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (161 moves) lasted longer than 97% of the games on this floor.