Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug moves its king from G7 to F8 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero captures the enemy bishop: the pawn leaps from C2 to B3.

Slug answers by moving the knight from D6 to F5, while our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the knight to D6.

our hero captures the enemy pawn: the pawn leaps from F3 to E4.

Slug's pawn advances from B5 to B4. our hero advances the pawn from E4 to E5, and right after that slug sets the king on D7, watching every square.

our hero captures the enemy knight: the pawn leaps from E5 to D6.

From the dark, Slug pushes the pawn to F5, while our hero's pawn takes G4, leaving G2 behind. Slug answers by moving the king from D7 to C8.

our hero captures the enemy pawn: the pawn leaps from G4 to F5.

With dungeon cunning, Slug brings the pawn to C4. our hero claims the enemy pawn by landing on C4.

Slug's king advances from C8 to D8. our hero advances the pawn from C4 to C5.

A cruel blow: Slug's pawn captures our hero's pawn on C5.

From G5, our hero's bishop forces Slug to defend.

From the dark, Slug pushes the king to D7, and our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the pawn from C3 to C2, while our hero slides the king across the board, from E1 to D2.

Slug's king falls on D6 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from D2 to C2.

Slug's king advances from D6 to E6. our hero advances the king from C2 to B3, and right after that slug sets the king on F7, watching every square.

Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to G8. our hero claims the enemy pawn by landing on C5.

Slug answers by moving the king from G8 to H8, and our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the pawn to B3.

With a steady hand, our hero brings the king to C4, and right after that slug's king advances from H8 to G7. our hero's pawn crowns on F8 and becomes a queen.

A cruel blow: Slug's king captures our hero's queen on F8.

Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to G7. our hero captures the enemy pawn: the king leaps from C3 to B3.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 5 s
Moves
41
How it ended
draw
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
12 / 11
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 22% of the games on this floor.

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