Kronik pertempuran

Legenda baru ditulis: pahlawan kita menantang Lipan di lantai 6.

Pukulan kejam: gajah Lipan menangkap benteng pahlawan kita di H2.

Pertempuran terhenti: pahlawan kita menyerah melawan Lipan.

Memuat…

Pertempuran, langkah demi langkah

Tanpa tergesa-gesa dan tanpa takut, pahlawan kita menaruh raja di E2. Dari kegelapan, Lipan mendorong kuda ke F2, dan benteng pahlawan kita menempati H2, meninggalkan H1 di belakang.

Pukulan kejam: gajah Lipan menangkap benteng pahlawan kita di H2.

Pertempuran terhenti: pahlawan kita menyerah melawan Lipan.

Game details

Hero's colour
White
Time control
10+0
Actual duration
26 s
Moves
4
How it ended
resignation
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 5
First capture
move 2

Floor 6 statistics

Against Lipan, heroes have won 53% of 354 finished games (188 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 22 s. Most common ending: checkmate.

This game (4 moves) lasted longer than 3% of the games on this floor.

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