Kronik pertempuran
Legenda baru ditulis: pahlawan kita menantang Lipan di lantai 6.
Pukulan kejam: gajah Lipan menangkap benteng pahlawan kita di H2.
Pertempuran terhenti: pahlawan kita menyerah melawan Lipan.
Memuat…
Pertempuran, langkah demi langkah
Tanpa tergesa-gesa dan tanpa takut, pahlawan kita menaruh raja di E2. Dari kegelapan, Lipan mendorong kuda ke F2, dan benteng pahlawan kita menempati H2, meninggalkan H1 di belakang.
Pukulan kejam: gajah Lipan menangkap benteng pahlawan kita di H2.
Pertempuran terhenti: pahlawan kita menyerah melawan Lipan.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 26 s
- Moves
- 4
- How it ended
- resignation
- Captures (hero / opponent)
- 0 / 1
- Material captured (hero / opponent)
- 0 / 5
- First capture
- move 2
Floor 6 statistics
Against Lipan, heroes have won 53% of 354 finished games (188 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 22 s. Most common ending: checkmate.
This game (4 moves) lasted longer than 3% of the games on this floor.