Battle chronicle
The duel begins: our hero against Bat on floor 4.
After 14 moves, the dust has not settled.
The battle cuts short: our hero resigns against Bat.
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The battle, move by move
our hero advances the pawn from H2 to H4; then bat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on H5.
From the dark, Bat pushes the pawn to C3, and our hero's king takes E2, leaving E1 behind. Bat answers by moving the king from E8 to F7, while our hero slides the king across the board, from E2 to F2.
With dungeon cunning, Bat brings the rook to C5. With a steady hand, our hero brings the king to E2; then bat's pawn advances from C3 to C2.
our hero advances the king from E2 to D2. On C1, Bat promotes and gains a reinforcing knight.
Without hurry or fear, our hero places the king on D1. From the dark, Bat pushes the pawn to A3.
The battle cuts short: our hero resigns against Bat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 29 s
- Moves
- 14
- How it ended
- resignation
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (14 moves) lasted longer than 4% of the games on this floor.