Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the pawn leaps from E2 to D3 and captures the enemy pawn.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the pawn to D3. Rat's pawn falls on D3 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from E2 to D3.

Rat sets the pawn on D6, watching every square, while without hurry or fear, our hero places the pawn on F4. Rat's pawn falls on F4 and tears the pawn from our hero.

our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the pawn from F4 to F3, while our hero slides the king across the board, from E1 to F1.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the king to F2; then rat's pawn advances from D6 to D5.

our hero claims the enemy pawn by landing on F3.

Rat sets the king on G8, watching every square, and without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to G7, while our hero's pawn takes D4, leaving D3 behind.

Rat answers by moving the king from G7 to F8, and our hero slides the king across the board, from E3 to D3. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the pawn to C4. After toppling the pawn on C4, Rat threatens our hero's king.

our hero captures the enemy pawn: the king leaps from D3 to C4.

Rat sets the king on D8, watching every square, while without hurry or fear, our hero places the pawn on D5. After toppling the pawn on D5, Rat threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C4 to D5.

Rat answers by moving the pawn from C7 to C5. our hero claims the enemy pawn by landing on C5.

With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the king to B5; then rat's king advances from C7 to D8.

our hero claims the enemy pawn by landing on A5.

Rat sets the king on C7, watching every square, and without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to D8, while our hero's pawn takes A4, leaving A3 behind.

Rat answers by moving the king from D8 to C8, and our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the pawn to A6, and right after that rat's king advances from D8 to C8. our hero advances the pawn from A6 to A7; then rat sets the king on B7, watching every square.

our hero's pawn crowns on A8 and becomes a queen.

From the dark, Rat pushes the king to C7, and our hero's king takes B4, leaving B5 behind. Rat answers by moving the king from C7 to D7, while our hero slides the pawn across the board, from A2 to A4.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to A5; then rat's king advances from E7 to D7.

our hero advances the pawn from A5 to A6, and right after that rat sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on A7.

From the dark, Rat pushes the king to D6. From B8, our hero's queen forces Rat to defend.

Rat answers by moving the king from D6 to E6. our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the queen to F8, and right after that rat's king advances from E6 to D7.

our hero advances the queen from F8 to H8; then rat sets the pawn on G4, watching every square. Without hurry or fear, our hero places the queen on H4.

From the dark, Rat pushes the king to C7. our hero captures the enemy pawn: the queen leaps from H4 to G4.

Rat answers by moving the king from C7 to D6, while our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to H5; then rat's king advances from E7 to F7. our hero advances the pawn from H5 to H6, and right after that rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on H7. From the dark, Rat pushes the king to F7. our hero's pawn crowns on H8 and becomes a queen.

Rat answers by moving the king from F7 to E7, and our hero slides the queen across the board, from H8 to D4. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the queen to E5.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 21 s
Moves
85
How it ended
stalemate
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
8 / 4
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (85 moves) lasted longer than 72% of the games on this floor.

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