Battle chronicle

The duel begins: our hero against Giant Rat on floor 5.

Giant Rat advances its pawn to F2 and claims our knight.

Giant Rat's edge closes the game: mate against our hero.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from F2 to E3.

Giant Rat answers by moving the king from E8 to D8, while our hero slides the bishop across the board, from F1 to G2. With dungeon cunning, Giant Rat brings the pawn to F3.

With a steady hand, our hero brings the bishop to H1; then giant Rat's bishop advances from E4 to F5. our hero advances the pawn from E3 to E4, and right after that giant Rat sets the pawn on D5, watching every square.

our hero captures the enemy pawn: the pawn leaps from E4 to D5.

A cruel blow: Giant Rat's pawn captures our hero's pawn on D5.

our hero's king takes D1, leaving E1 behind. Giant Rat answers by moving the pawn from F3 to F2, and our hero slides the knight across the board, from G1 to H3.

With dungeon cunning, Giant Rat brings the pawn to G3. our hero claims the enemy pawn by landing on F2.

Giant Rat's pawn falls on F2 and tears the knight from our hero.

our hero captures the enemy pawn: the bishop leaps from H1 to D5.

On F1, Giant Rat promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on D2. Mate. Giant Rat closes the net and our hero falls on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
52 s
Moves
20
How it ended
checkmate
Captures (hero / opponent)
4 / 2
Material captured (hero / opponent)
4 / 4
First capture
move 0

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (20 moves) lasted longer than 13% of the games on this floor.

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