Battle chronicle
The duel begins: our hero against Giant Rat on floor 5.
After 16 moves, the dust has not settled.
Checkmate. Giant Rat defeats our hero on this floor.
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The battle, move by move
our hero advances the pawn from D2 to D4; then giant Rat sets the knight on G6, watching every square. Without hurry or fear, our hero places the pawn on G3.
Giant Rat's bishop reaches B4 and threatens our hero's king.
our hero's king takes E2, leaving E1 behind. Giant Rat answers by moving the pawn from C4 to C3, while our hero slides the king across the board, from E2 to F1.
With dungeon cunning, Giant Rat brings the pawn to F3. With a steady hand, our hero brings the pawn to H4.
Giant Rat's pawn reaches E2 and threatens our hero's king.
our hero advances the king from F1 to E1. Check from Giant Rat: the pawn plants itself on C2.
Without hurry or fear, our hero places the king on F2. From the dark, Giant Rat pushes the pawn to A4, while our hero's pawn takes H5, leaving H4 behind.
Giant Rat's edge falls on E1 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 6 s
- Moves
- 16
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 466 finished games (234 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (16 moves) lasted longer than 11% of the games on this floor.