Battle chronicle

In the depths of Sewers, Jesus L. faces Centipede.

Jesus L.'s king lands on H1 and defeats Centipede's rook!

The duel ends in a draw: Jesus L. and Centipede withdraw.

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The battle, move by move

Jesus L.'s king takes F2, leaving E1 behind. Centipede's rook reaches F4 and threatens Jesus L.'s king.

Jesus L. slides the king across the board, from F2 to G3, while with dungeon cunning, Centipede brings the pawn to D6. With a steady hand, Jesus L. brings the king to H2, and centipede's rook advances from F4 to F2.

Jesus L. advances the king from H2 to G3. Centipede captures the pawn on G2 and puts Jesus L. in check.

From G3 to G2, Jesus L.'s king swallows Centipede's rook.

From the dark, Centipede pushes the pawn to D3; then jesus L.'s king takes F3, leaving G2 behind. Centipede gives check with the pawn on E4.

Jesus L. slides the king across the board, from F3 to E3, and with dungeon cunning, Centipede brings the bishop to E6. A clean strike: Jesus L.'s king topples the pawn on E4.

Centipede's pawn advances from D3 to D2. Jesus L. advances the king from E4 to D3. Centipede's pawn crowns on D1 and a hostile rook is born.

Without hurry or fear, Jesus L. places the king on E2. From the dark, Centipede pushes the rook to H1, and right after that jesus L.'s king takes F2, leaving E2 behind.

Centipede answers by moving the pawn from G5 to G4; then jesus L. slides the king across the board, from F2 to G2. With dungeon cunning, Centipede brings the bishop to B3.

From G2 to H1, Jesus L.'s king swallows Centipede's rook.

Centipede's pawn advances from C5 to C4. Jesus L. advances the king from H1 to G2, while centipede sets the king on F8, watching every square.

Without hurry or fear, Jesus L. places the king on G3. From the dark, Centipede pushes the pawn to G5.

A clean strike: Jesus L.'s king topples the pawn on G4.

Centipede answers by moving the knight from E7 to G6. From G4 to G5, Jesus L.'s king swallows Centipede's pawn.

In that instant, Backstab: one of Centipede's pieces vanishes without a trace.

With dungeon cunning, Centipede brings the king to G8, while with a steady hand, Jesus L. brings the king to F4. Centipede's pawn advances from D6 to D5, and jesus L. advances the king from F4 to E3.

Centipede sets the bishop on A2, watching every square. Without hurry or fear, Jesus L. places the king on D2, and right after that from the dark, Centipede pushes the pawn to D4.

Jesus L.'s king takes C2, leaving D2 behind; then centipede answers by moving the king from G8 to H8. Jesus L. slides the king across the board, from C2 to B2.

With dungeon cunning, Centipede brings the king to G7. From B2 to A2, Jesus L.'s king swallows Centipede's bishop.

Centipede's king advances from G7 to H6, while jesus L. advances the king from A2 to B2. Centipede gives check with the pawn on C3.

Without hurry or fear, Jesus L. places the king on B3. From the shadows, Backstab. Centipede loses a piece to Jesus L.'s blade.

From the dark, Centipede pushes the king to G7, and right after that jesus L.'s king takes C4, leaving B3 behind. Centipede answers by moving the pawn from D4 to D3.

From C4 to D3, Jesus L.'s king swallows Centipede's pawn.

With dungeon cunning, Centipede brings the king to F6. With a steady hand, Jesus L. brings the king to C4, and centipede's king advances from F6 to G5.

Jesus L. advances the king from C4 to C5. Centipede sets the king on F5, watching every square, and right after that without hurry or fear, Jesus L. places the king on C6.

From the dark, Centipede pushes the king to E5; then jesus L.'s king takes B7, leaving C6 behind. Centipede answers by moving the king from E5 to E6.

A clean strike: Jesus L.'s king topples the pawn on A7.

With dungeon cunning, Centipede brings the king to D5. From A7 to A6, Jesus L.'s king swallows Centipede's pawn.

Draw. The dungeon keeps the names of Jesus L. and Centipede.