Battle chronicle
The duel begins: Jesus L. against Bat on floor 4.
With an adventurer's precision, Jesus L. takes the rival pawn on H6.
Bat's edge closes the game: mate against Jesus L..
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The battle, move by move
Jesus L. captures the enemy pawn: the bishop leaps from C1 to H6.
Bat answers by moving the pawn from A4 to A3, while jesus L. slides the pawn across the board, from H2 to H4. With dungeon cunning, Bat brings the pawn to E3.
With a steady hand, Jesus L. brings the pawn to G4; then bat's king advances from E8 to D8. Jesus L. advances the pawn from G4 to G5, and right after that bat sets the pawn on A2, watching every square.
Without hurry or fear, Jesus L. places the pawn on G6. On A1, Bat promotes and gains a reinforcing queen.
Jesus L.'s king takes E2, leaving E1 behind. Bat's queen reaches A2 and threatens Jesus L.'s king.
Jesus L. captures the enemy pawn: the king leaps from E2 to E3.
Check from Bat: the queen plants itself on D2.
With a steady hand, Jesus L. brings the king to E4. Checkmate: Bat finishes Jesus L. on D3.