Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero's pawn lands on A3 and defeats Rat's knight!
The duel ends in a draw: our hero and Rat withdraw.
Loading…
The battle, move by move
A clean strike: our hero's pawn topples the knight on A3.
From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from F7 to G8; then our hero slides the pawn across the board, from D2 to D4.
With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to G4, and rat's king advances from H7 to G8.
our hero advances the pawn from G4 to G5, while rat sets the pawn on C5, watching every square. From D4 to C5, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the king to H7; then our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the king from H7 to G7, and right after that our hero slides the king across the board, from E1 to F1.
With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the pawn to F4, while rat's pawn advances from E6 to E5.
From F4 to E5, our hero's pawn swallows Rat's pawn.
Rat sets the king on H7, watching every square; then without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to G7, and right after that our hero's king takes F3, leaving F2 behind.
Rat answers by moving the king from G7 to H7; then our hero slides the king across the board, from F3 to F4. With dungeon cunning, Rat brings the king to H8.
With a steady hand, our hero brings the king to E4, and rat's pawn advances from C7 to C6. our hero advances the king from E4 to D4, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to H7; then our hero's king takes D4, leaving C4 behind.
Rat answers by moving the king from H7 to G7, and right after that our hero slides the king across the board, from D4 to E4. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the king to F4, while rat's king advances from F8 to E7. our hero advances the king from F4 to E3, and rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the pawn to D6, and right after that our hero's king takes C4, leaving D4 behind.
Rat's pawn reaches D5 and threatens our hero's king.
our hero slides the king across the board, from C4 to D4, while with dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to E3, and rat's king advances from E7 to F8.
our hero advances the king from E3 to D4, while rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on C4.
From the dark, Rat pushes the king to F8; then our hero's king takes C3, leaving D4 behind. Rat advances to C4 and claims our pawn.
our hero slides the king across the board, from C3 to D4, and with dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to E6, while rat's king advances from E8 to E7.
From D4 to C4, our hero's king swallows Rat's pawn.
Rat sets the king on D8, watching every square; then without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to E8, and right after that our hero's king takes E4, leaving D4 behind.
Rat answers by moving the king from E8 to E7; then our hero slides the king across the board, from E4 to E5. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the king to F6, and rat's king advances from E8 to F8. our hero gives check with the pawn on E7.
Rat sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to D7; then our hero's pawn takes E5, leaving E4 behind.
Rat answers by moving the king from D7 to E8, and right after that our hero slides the pawn across the board, from E5 to E6.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 30 s
- Moves
- 75
- How it ended
- stalemate
- Captures (hero / opponent)
- 4 / 1
- Material captured (hero / opponent)
- 6 / 1
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 62% of the games on this floor.