Battle chronicle

The duel begins: our hero against Giant Rat on floor 5.

Giant Rat advances its bishop to G6 and claims our queen.

The battle cuts short: our hero resigns against Giant Rat.

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The battle, move by move

our hero captures the enemy bishop: the rook leaps from A1 to A3.

Giant Rat sets the bishop on G2, watching every square. our hero claims the enemy pawn by landing on A5.

From the dark, Giant Rat pushes the king to F8. our hero captures the enemy pawn: the rook leaps from A5 to A6.

Giant Rat answers by moving the pawn from C4 to C3, while our hero slides the rook across the board, from A6 to A3. With dungeon cunning, Giant Rat brings the pawn to C2.

With a steady hand, our hero brings the rook to A2; then giant Rat's king advances from F8 to G8. our hero claims the enemy pawn by landing on C2.

Giant Rat sets the bishop on E4, watching every square, and without hurry or fear, our hero places the rook on C3. From the dark, Giant Rat pushes the king to F8.

our hero claims the enemy pawn by landing on E3.

Giant Rat answers by moving the pawn from F4 to F3. our hero captures the enemy pawn: the pawn leaps from E2 to F3.

Giant Rat's knight reaches D3 and threatens our hero's king.

our hero claims the enemy knight by landing on D3.

Giant Rat's bishop falls on D3 and tears the rook from our hero.

our hero captures the enemy pawn: the pawn leaps from F3 to G4.

Giant Rat sets the bishop on B1, watching every square, while without hurry or fear, our hero places the knight on F3. From the dark, Giant Rat pushes the bishop to A2, and our hero's knight takes G5, leaving F3 behind.

Giant Rat answers by moving the king from F8 to E8, while our hero slides the knight across the board, from G5 to E6. Giant Rat's bishop falls on E6 and tears the knight from our hero.

With a steady hand, our hero brings the bishop to G5; then giant Rat's pawn advances from C6 to C5. our hero advances the bishop from G5 to F4, and right after that giant Rat sets the king on D8, watching every square.

Without hurry or fear, our hero places the pawn on G5. From the dark, Giant Rat pushes the king to D7, while our hero's pawn takes G6, leaving G5 behind.

Giant Rat answers by moving the king from D7 to C6, and our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Giant Rat brings the pawn to D5.

With a steady hand, our hero brings the bishop to H6, and right after that giant Rat's pawn advances from D5 to D4. our hero's pawn crowns on G8 and becomes a queen.

Giant Rat sets the bishop on D7, watching every square, while without hurry or fear, our hero places the queen on G7. From the dark, Giant Rat pushes the bishop to F5.

From G6, our hero's queen forces Giant Rat to defend.

A cruel blow: Giant Rat's bishop captures our hero's queen on G6.

The battle cuts short: our hero resigns against Giant Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 30 s
Moves
46
How it ended
resignation
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
12 / 17
First capture
move 0

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (46 moves) lasted longer than 42% of the games on this floor.

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