Battle chronicle

A new legend is written: our hero challenges Centipede on floor 6.

our hero's king lands on E3 and defeats Centipede's knight!

our hero falls to Centipede's mate. The dungeon does not forgive.

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The battle, move by move

With a steady hand, our hero brings the king to D2, and right after that centipede's king advances from E8 to E7. our hero captures the enemy pawn: the king leaps from D2 to D3.

Centipede sets the rook on B8, watching every square, while without hurry or fear, our hero places the king on E4. From the dark, Centipede pushes the rook to F8, and our hero's king takes D5, leaving E4 behind.

Centipede answers by moving the knight from H6 to G8, while our hero slides the king across the board, from D5 to C6. With dungeon cunning, Centipede brings the knight to H6.

With a steady hand, our hero brings the king to C7. Centipede gives check with the bishop on G3.

our hero advances the king from C7 to C6, and right after that centipede sets the king on E8, watching every square. Without hurry or fear, our hero places the king on D5.

From the dark, Centipede pushes the knight to F5, while our hero's king takes E4, leaving D5 behind. Centipede answers by moving the knight from F5 to E3.

our hero captures the enemy knight: the king leaps from E4 to E3.

With dungeon cunning, Centipede brings the rook to G8. With a steady hand, our hero brings the king to E4, and right after that centipede's bishop advances from G3 to D6.

our hero advances the king from E4 to D5; then centipede sets the king on E7, watching every square. Without hurry or fear, our hero places the king on C6.

From the dark, Centipede pushes the pawn to G3, and our hero's king takes D5, leaving C6 behind. Centipede answers by moving the pawn from F6 to F5, while our hero slides the king across the board, from D5 to C6.

our hero activates Backstab and silently removes a threat from Centipede.

With dungeon cunning, Centipede brings the king to F6; then with a steady hand, our hero brings the king to D5. Centipede's rook advances from G8 to G7, and right after that our hero advances the king from D5 to D4.

Centipede sets the pawn on F4, watching every square. Without hurry or fear, our hero places the king on E4, while from the dark, Centipede pushes the rook to G8.

our hero's king takes F3, leaving E4 behind, and centipede answers by moving the rook from G8 to E8. our hero slides the king across the board, from F3 to G2.

With dungeon cunning, Centipede brings the pawn to G4, and right after that with a steady hand, our hero brings the king to F1. Centipede's king advances from F6 to G5; then our hero advances the king from F1 to G2.

Centipede sets the pawn on F5, watching every square. Without hurry or fear, our hero places the king on F1, and from the dark, Centipede pushes the pawn to H4.

our hero's king takes G2, leaving F1 behind, while centipede answers by moving the king from G5 to H6. our hero slides the king across the board, from G2 to F1.

With dungeon cunning, Centipede brings the pawn to H3; then with a steady hand, our hero brings the king to G1. Mate. Centipede closes the net and our hero falls on E1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 24 s
Moves
52
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
4 / 0
First capture
move 1
Skills used
1

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (52 moves) lasted longer than 43% of the games on this floor.

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