Battle chronicle

The duel begins: our hero against Bat on floor 4.

our hero's king lands on D1 and defeats Bat's rook!

Checkmate! our hero topples Bat and claims victory.

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The battle, move by move

our hero captures the enemy pawn: the bishop leaps from C1 to H6.

With dungeon cunning, Bat brings the king to E7. With a steady hand, our hero brings the pawn to H4, and right after that bat's king advances from E7 to D8.

our hero advances the pawn from H4 to H5; then bat sets the king on D7, watching every square. Without hurry or fear, our hero places the bishop on G5.

From the dark, Bat pushes the pawn to E3. our hero captures the enemy pawn: the pawn leaps from F2 to E3.

Bat answers by moving the king from D7 to E6, while our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Bat brings the pawn to B5.

With a steady hand, our hero brings the pawn to H7; then bat's pawn advances from A4 to A3. our hero claims the enemy pawn by landing on A3.

Bat sets the king on D7, watching every square. our hero's pawn crowns on H8 and becomes a queen.

Bat gives check with the rook on D1.

our hero claims the enemy rook by landing on D1.

Bat answers by moving the king from D7 to E6, and our hero slides the rook across the board, from A3 to A5. With dungeon cunning, Bat brings the king to D5.

With a steady hand, our hero brings the pawn to B4. our hero activates Backstab and silently removes a threat from Bat.

Bat's pawn advances from E5 to E4. our hero captures the enemy pawn: the pawn leaps from B4 to C5.

A cruel blow: Bat's pawn captures our hero's pawn on C5.

Without hurry or fear, our hero places the queen on B8, and from the dark, Bat pushes the pawn to B6. our hero captures the enemy pawn: the queen leaps from B8 to B6.

Bat answers by moving the king from D5 to C4. our hero delivers the final mate from C5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 16 s
Moves
31
How it ended
checkmate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
11 / 1
First capture
move 0
Skills used
1

Floor 4 statistics

Against Bat, heroes have won 48% of 637 finished games (305 wins, 90 losses, 242 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 13% of the games on this floor.

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