Battle chronicle
The duel begins: our hero against Rat on floor 1.
Rat moves its knight from F6 to G8 and topples our hero's queen!
The battle cuts short: our hero resigns against Rat.
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The battle, move by move
our hero slides the pawn across the board, from H2 to H3; then with dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to B4, and right after that rat's pawn advances from G4 to G3.
our hero captures the enemy pawn: the pawn leaps from F2 to G3.
A cruel blow: Rat's pawn captures our hero's pawn on B4.
Without hurry or fear, our hero places the pawn on C4. Rat's pawn falls on C3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from D2 to C3.
Rat answers by moving the pawn from C5 to C4, while our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Rat brings the knight to D5.
With a steady hand, our hero brings the pawn to H5; then rat's knight advances from D5 to F6. our hero claims the enemy pawn by landing on G6.
Rat sets the pawn on E6, watching every square, and without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the king to F7.
our hero's pawn crowns on G8 and becomes a queen.
Rat's knight falls on G8 and tears the queen from our hero.
our hero slides the pawn across the board, from G3 to G4; then with dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to G5, and right after that rat's knight advances from F6 to E4.
From G6, our hero's pawn forces Rat to defend.
Rat sets the king on F8, watching every square, while without hurry or fear, our hero places the pawn on E3. From the dark, Rat pushes the king to E7, and our hero's pawn takes G7, leaving G6 behind.
Rat answers by moving the knight from E4 to F6. our hero's pawn crowns on G8 and becomes a queen.
Rat's knight falls on G8 and tears the queen from our hero.
With a steady hand, our hero brings the pawn to E4; then rat's knight advances from G8 to F6. our hero advances the pawn from E4 to E5, and right after that rat sets the knight on G4, watching every square.
Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the king to F8, while our hero's king takes D1, leaving E1 behind.
Rat answers by moving the king from F8 to G7, and our hero slides the king across the board, from D1 to C2. A cruel blow: Rat's knight captures our hero's pawn on E5.
With a steady hand, our hero brings the pawn to G4. Rat's knight falls on G4 and tears the pawn from our hero.
our hero advances the king from C2 to B1; then rat sets the knight on F6, watching every square. Without hurry or fear, our hero places the king on C1.
From the dark, Rat pushes the pawn to C5.
The battle cuts short: our hero resigns against Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 3 s
- Moves
- 48
- How it ended
- resignation
- Captures (hero / opponent)
- 3 / 6
- Material captured (hero / opponent)
- 3 / 22
- First capture
- move 2
Floor 1 statistics
Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (48 moves) lasted longer than 29% of the games on this floor.