Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's queen lands on G8 and defeats Rat's queen!
Checkmate! our hero topples Rat and claims victory.
Loading…
The battle, move by move
our hero's pawn takes H3, leaving H2 behind. Rat's pawn falls on H3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G2 to H3.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the pawn to D3, and right after that rat's knight advances from D7 to B8.
our hero captures the enemy pawn: the pawn leaps from D3 to C4.
Rat sets the knight on A6, watching every square, while without hurry or fear, our hero places the pawn on C5. Rat's pawn falls on B2 and tears the pawn from our hero.
our hero's king takes D2, leaving E1 behind. Rat answers by moving the pawn from G6 to G5, while our hero slides the king across the board, from D2 to C3.
On B1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the pawn to E4; then rat's king advances from E8 to D8. our hero advances the pawn from E4 to E5, and right after that rat sets the knight on B4, watching every square.
Without hurry or fear, our hero places the pawn on A3. Rat's queen reaches A1 and threatens our hero's king.
our hero's king takes B3, leaving C3 behind. Check from Rat: the queen plants itself on A2.
our hero slides the king across the board, from B3 to C3. Rat gives check with the knight on D5.
With a steady hand, our hero brings the king to D4. Rat's queen reaches A1 and threatens our hero's king.
our hero advances the king from D4 to E4; then rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the pawn on E6.
Rat gives check with the queen on E1.
our hero's king takes F5, leaving E4 behind. After toppling the pawn on F2, Rat threatens our hero's king.
our hero claims the enemy pawn by landing on G5.
With dungeon cunning, Rat brings the queen to F3. With a steady hand, our hero brings the pawn to H4; then rat's knight advances from B6 to A4.
our hero advances the pawn from H4 to H5. Rat's queen reaches D5 and threatens our hero's king.
Without hurry or fear, our hero places the king on G6. Check from Rat: the queen plants itself on F5.
our hero's king takes G7, leaving G6 behind. Rat's queen falls on C5 and tears the pawn from our hero.
our hero slides the pawn across the board, from H5 to H6. Rat's queen reaches D4 and threatens our hero's king.
With a steady hand, our hero brings the king to G8, and right after that rat's queen advances from D4 to D5. our hero advances the pawn from H6 to H7; then rat sets the knight on C5, watching every square.
our hero's pawn crowns on H8 and becomes a queen.
Rat's queen reaches G5 and threatens our hero's king.
our hero gives check with the king on F7.
Check from Rat: the queen plants itself on G8.
Mate. our hero's queen on G8 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 27 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 4
- Material captured (hero / opponent)
- 12 / 4
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 35% of the games on this floor.