Battle chronicle
A new legend is written: Francesc challenges Bat on floor 4.
With an adventurer's precision, Francesc takes the rival rook on H3.
Bat falls to Francesc's mate. The legend grows.
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The battle, move by move
With a steady hand, Francesc brings the pawn to D3, and right after that bat's rook advances from A4 to B4. Francesc captures the enemy pawn: the bishop leaps from C1 to H6.
Bat sets the pawn on E3, watching every square. Francesc claims the enemy pawn by landing on E3.
From the dark, Bat pushes the rook to H4, and francesc's pawn takes H3, leaving H2 behind. A cruel blow: Bat's rook captures Francesc's bishop on H6.
From A8, Francesc's rook forces Bat to defend.
With dungeon cunning, Bat brings the king to D7. With a steady hand, Francesc brings the pawn to G4; then bat's knight advances from D5 to E7.
Francesc advances the pawn from G4 to G5. Bat's rook falls on H3 and tears the pawn from Francesc.
Without hurry or fear, Francesc places the pawn on G6. From the dark, Bat pushes the knight to D5, while francesc's pawn takes G7, leaving G6 behind.
Bat answers by moving the knight from D5 to C7, and francesc slides the rook across the board, from A8 to H8. With dungeon cunning, Bat brings the knight to E6.
Francesc claims the enemy rook by landing on H3.
Bat's knight falls on G7 and tears the pawn from Francesc.
Francesc advances the rook from H3 to G3; then bat sets the knight on F5, watching every square. Without hurry or fear, Francesc places the rook on G5.
From the dark, Bat pushes the knight to G7. Francesc captures the knight on G7 and leaves Bat in check.
Bat answers by moving the king from D7 to C8, while francesc slides the rook across the board, from G7 to G6. With dungeon cunning, Bat brings the king to D8.
Francesc captures the pawn on D6 and leaves Bat in check.
Bat's king advances from D8 to E7. Francesc claims the enemy pawn by landing on B6.
Bat sets the king on D8, watching every square. Francesc captures the enemy pawn: the rook leaps from B6 to B7.
From the dark, Bat pushes the king to C8, while francesc's rook takes B5, leaving B7 behind. Bat answers by moving the pawn from C5 to C4.
Francesc captures the enemy pawn: the pawn leaps from D3 to C4.
With dungeon cunning, Bat brings the pawn to E4. With a steady hand, Francesc brings the pawn to C5, and right after that bat's king advances from C8 to C7.
Francesc advances the rook from B5 to B6; then bat sets the king on D7, watching every square. From C6, Francesc's pawn forces Bat to defend.
From the dark, Bat pushes the king to C7. Check: Francesc tightens the net by bringing the rook to B7.
A cruel blow: Bat's king captures Francesc's pawn on C6.
Francesc slides the rook across the board, from B7 to E7, and right after that with dungeon cunning, Bat brings the king to B6. Francesc captures the enemy pawn: the rook leaps from E7 to E4.
Bat's king advances from B6 to C6. Francesc advances the rook from E4 to D4, and right after that bat sets the king on C7, watching every square.
Without hurry or fear, Francesc places the pawn on E4. From the dark, Bat pushes the king to C6, while francesc's pawn takes E5, leaving E4 behind.
Bat answers by moving the king from C6 to C5, and francesc slides the rook across the board, from D4 to D1. With dungeon cunning, Bat brings the king to B6.
With a steady hand, Francesc brings the pawn to E6, and right after that bat's king advances from B6 to A5. Francesc advances the pawn from E6 to E7; then bat sets the king on B6, watching every square.
Francesc's pawn crowns on E8 and becomes a queen.
From the dark, Bat pushes the king to C5, and francesc's queen takes A4, leaving E8 behind. Bat answers by moving the king from C5 to B6.
From D6, Francesc's rook forces Bat to defend.
With dungeon cunning, Bat brings the king to C5. Check: Francesc tightens the net by bringing the queen to D4.
Bat's king advances from C5 to B5. Francesc gives check with the rook on D5.
Bat sets the king on C6, watching every square. From C5, Francesc's queen forces Bat to defend.
From the dark, Bat pushes the king to B7. Check: Francesc tightens the net by bringing the rook to D7.
Bat answers by moving the king from B7 to B8. Francesc gives check with the queen on C7.
With dungeon cunning, Bat brings the king to A8. Mate. Francesc's queen on B7 leaves Bat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 11 s
- Moves
- 81
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 15 / 6
- First capture
- move 1
Floor 4 statistics
Against Bat, heroes have won 48% of 637 finished games (305 wins, 90 losses, 242 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 78% of the games on this floor.