Battle chronicle
The duel begins: Daniel C. against Bat on floor 4.
Daniel C.'s pawn lands on D4 and defeats Bat's rook!
Checkmate! Daniel C. topples Bat and claims victory.
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The battle, move by move
Daniel C. slides the pawn across the board, from A2 to A3; then with dungeon cunning, Bat brings the knight to C7. With a steady hand, Daniel C. brings the pawn to H4, and right after that bat's king advances from E8 to D8.
Daniel C. advances the pawn from H4 to H5. Thanks to Stealth, Daniel C. fools Bat on the board.
Bat sets the rook on D4, watching every square. Without hurry or fear, Daniel C. places the pawn on D3, and from the dark, Bat pushes the knight to E6.
Daniel C.'s pawn takes E3, leaving E2 behind, while bat answers by moving the pawn from B6 to B5. Daniel C. claims the enemy rook by landing on D4.
Bat's pawn falls on D4 and tears the pawn from Daniel C.
Daniel C. captures the enemy pawn: the pawn leaps from D3 to E4.
Bat's knight advances from E6 to C7. Daniel C. claims the enemy pawn by landing on H6.
Bat sets the knight on E6, watching every square. Without hurry or fear, Daniel C. places the bishop on D2, while from the dark, Bat pushes the knight to C7.
Bat falls to Daniel C.'s mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 19 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 7 / 1
- First capture
- move 5
- Skills used
- 1
Floor 4 statistics
Against Bat, heroes have won 48% of 641 finished games (305 wins, 90 losses, 246 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 28% of the games on this floor.