Battle chronicle

A new legend is written: our hero challenges Centipede on floor 6.

our hero answers with fury: the bishop leaps from H3 to G2 and captures the enemy rook.

Neither our hero nor Centipede claims victory. A draw on the board.

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The battle, move by move

our hero advances the queen from D1 to A4, and right after that centipede sets the knight on D5, watching every square. our hero captures the enemy pawn: the queen leaps from A4 to A6.

From the dark, Centipede pushes the king to F7. our hero claims the enemy pawn by landing on A7.

Centipede answers by moving the knight from D5 to E3, and our hero slides the bishop across the board, from F1 to B5. A cruel blow: Centipede's rook captures our hero's pawn on G2.

With a steady hand, our hero brings the knight to F3. Centipede's knight reaches C2 and threatens our hero's king.

our hero advances the king from E1 to D1; then centipede sets the bishop on G4, watching every square. our hero claims the enemy pawn by landing on D7.

From the dark, Centipede pushes the bishop to H3. our hero captures the bishop on H3 and leaves Centipede in check.

Centipede answers by moving the king from F7 to F6. our hero claims the enemy rook by landing on G2.

With dungeon cunning, Centipede brings the pawn to E4. With a steady hand, our hero brings the knight to D2; then centipede's king advances from F6 to F5.

our hero claims the enemy pawn by landing on E4.

Centipede's knight falls on A1 and tears the rook from our hero.

our hero captures the enemy knight: the queen leaps from A7 to A1.

From the dark, Centipede pushes the king to G6, while our hero's queen takes A5, leaving A1 behind. Centipede answers by moving the king from G6 to H6.

our hero captures the enemy pawn: the queen leaps from A5 to C5.

With dungeon cunning, Centipede brings the king to H7. With a steady hand, our hero brings the bishop to F3, and right after that centipede's king advances from H7 to G8.

our hero advances the bishop from F3 to H5; then centipede sets the pawn on G6, watching every square. our hero claims the enemy pawn by landing on G6.

From the shadows, Backstab. Centipede loses a piece to our hero's blade.

From the dark, Centipede pushes the king to G7. our hero's bishop takes E8, leaving G6 behind, while centipede answers by moving the king from G7 to H8.

our hero slides the queen across the board, from C5 to E7. With dungeon cunning, Centipede brings the pawn to D3; then with a steady hand, our hero brings the queen to F7.

Centipede's pawn advances from D3 to D2. our hero claims the enemy pawn by landing on D2.

The duel ends in a draw: our hero and Centipede withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 59 s
Moves
41
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
18 / 6
First capture
move 1
Skills used
1

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 27% of the games on this floor.

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