Battle chronicle
The duel begins: our hero against Centipede on floor 6.
our hero's queen lands on D3 and defeats Centipede's knight!
Checkmate! our hero topples Centipede and claims victory.
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The battle, move by move
our hero captures the enemy knight: the queen leaps from D1 to D3.
Centipede's bishop reaches G3 and threatens our hero's king.
our hero's king takes D1, leaving E1 behind. Centipede answers by moving the king from E8 to E7. From E3, our hero's queen forces Centipede to defend.
With dungeon cunning, Centipede brings the king to F8. With a steady hand, our hero brings the bishop to C4, and right after that centipede's king advances from F8 to G7.
our hero advances the queen from E3 to E8; then centipede sets the bishop on B8, watching every square. our hero claims the enemy bishop by landing on B8.
From the dark, Centipede pushes the pawn to B3. our hero captures the enemy pawn: the bishop leaps from C4 to B3.
Centipede answers by moving the rook from F6 to F3. our hero gives check with the queen on E5.
With dungeon cunning, Centipede brings the pawn to F6. From E7, our hero's queen forces Centipede to defend.
Centipede's king advances from G7 to H8. our hero advances the rook from H1 to E1. Centipede's rook falls on B3 and tears the bishop from our hero.
our hero gives check with the queen on E8.
From the dark, Centipede pushes the king to G7. Mate. our hero's rook on E7 leaves Centipede with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 7 s
- Moves
- 23
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 7 / 3
- First capture
- move 0
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (23 moves) lasted longer than 10% of the games on this floor.