Battle chronicle
In the depths of Sewers, Mon T. faces Centipede.
With an adventurer's precision, Mon T. takes the rival rook on F2.
Centipede falls to Mon T.'s mate. The legend grows.
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The battle, move by move
From C2 to D3, Mon T.'s pawn swallows Centipede's knight.
Centipede sets the pawn on B3, watching every square. A clean strike: Mon T.'s pawn topples the pawn on B3.
From the dark, Centipede pushes the king to F8. Check: Mon T. tightens the net by bringing the rook to A8.
Centipede answers by moving the king from F8 to E7; then mon T. slides the rook across the board, from A8 to A6. With dungeon cunning, Centipede brings the pawn to H3.
From G1 to H3, Mon T.'s knight swallows Centipede's pawn.
Centipede's rook advances from F6 to F2. A clean strike: Mon T.'s knight topples the rook on F2.
Centipede sets the king on F6, watching every square. By taking the bishop on D6, Mon T. drives Centipede into check.
From the dark, Centipede pushes the king to F5; then mon T.'s pawn takes B4, leaving B3 behind. Centipede answers by moving the king from F5 to F4, and right after that mon T. slides the rook across the board, from D6 to D7.
With dungeon cunning, Centipede brings the king to E5. A clean strike: Mon T.'s rook topples the pawn on F7.
Centipede's king advances from E5 to D6. Mon T. advances the rook from F7 to G7. Mon T. activates Backstab and silently removes a threat from Centipede.
Centipede sets the pawn on H4, watching every square. Without hurry or fear, Mon T. places the rook on H7, and right after that from the dark, Centipede pushes the pawn to G3.
By taking the pawn on H6, Mon T. drives Centipede into check.
Centipede answers by moving the king from D6 to C7, while mon T. slides the knight across the board, from F2 to E4. With dungeon cunning, Centipede brings the king to D7.
From E4 to G5, Mon T.'s knight swallows Centipede's pawn.
Centipede's king advances from D7 to D8. A clean strike: Mon T.'s rook topples the pawn on H4.
Centipede sets the king on E8, watching every square. Without hurry or fear, Mon T. places the king on F1; then from the dark, Centipede pushes the king to F8.
Mon T.'s pawn takes B5, leaving B4 behind. Centipede's pawn reaches G2 and threatens Mon T.'s king.
From F1 to G2, Mon T.'s king swallows Centipede's pawn.
With dungeon cunning, Centipede brings the king to G7, while with a steady hand, Mon T. brings the pawn to B6. Centipede's king advances from G7 to F8, and mon T. advances the pawn from B6 to B7.
Centipede sets the king on E8, watching every square. Without hurry or fear, Mon T. places the rook on H7, and right after that from the dark, Centipede pushes the king to F8.
Mate. Mon T.'s queen on B8 leaves Centipede with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 14 s
- Moves
- 45
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 0
- Material captured (hero / opponent)
- 18 / 0
- First capture
- move 0
- Skills used
- 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (45 moves) lasted longer than 33% of the games on this floor.