Battle chronicle

The duel begins: Nicolas C. against Centipede on floor 6.

Nicolas C. answers with fury: the king leaps from E1 to F2 and captures the enemy rook.

In the end, Nicolas C. delivers checkmate and Centipede flees the board.

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The battle, move by move

Nicolas C. captures the enemy knight: the pawn leaps from E2 to D3.

A cruel blow: Centipede's rook captures Nicolas C.'s pawn on F2.

Nicolas C. claims the enemy rook by landing on F2.

Stealth. Nicolas C.'s trap leaves Centipede confused.

From the dark, Centipede pushes the king to D7. Nicolas C.'s pawn takes A4, leaving A2 behind. Check from Centipede: the bishop plants itself on G3.

Nicolas C. claims the enemy bishop by landing on G3.

With dungeon cunning, Centipede brings the king to C7. Nicolas C. captures the enemy pawn: the pawn leaps from G3 to H4.

From the shadows, Backstab. Centipede loses a piece to Nicolas C.'s blade.

Centipede's king advances from C7 to B7. Nicolas C. claims the enemy pawn by landing on G5.

Centipede sets the pawn on B3, watching every square. Nicolas C. captures the enemy pawn: the pawn leaps from G5 to H6.

From the dark, Centipede pushes the pawn to F6. Nicolas C. claims the enemy pawn by landing on B3.

Centipede answers by moving the king from B7 to B8. Nicolas C. slides the pawn across the board, from A4 to A5. Check from Centipede: the pawn plants itself on G3.

Nicolas C. claims the enemy pawn by landing on G3.

Centipede's pawn advances from G6 to G5, while nicolas C. advances the king from G3 to G4. Centipede sets the king on C8, watching every square, and without hurry or fear, Nicolas C. places the king on F5.

Nicolas C. wraps a piece in Stealth; Centipede passes through the square without seeing it.

In that instant, Backstab: one of Centipede's pieces vanishes without a trace.

From the dark, Centipede pushes the king to B8. Nicolas C. captures the enemy pawn: the king leaps from F5 to G5.

Centipede answers by moving the king from B8 to A7. Nicolas C. slides the pawn across the board, from H6 to H7, and right after that with dungeon cunning, Centipede brings the king to A6.

Nicolas C.'s pawn crowns on H8 and becomes a queen.

Centipede's king advances from A6 to A7. From G7, Nicolas C.'s queen forces Centipede to defend.

Centipede sets the king on A8, watching every square, and without hurry or fear, Nicolas C. places the pawn on A6. From the dark, Centipede pushes the king to B8.

And it is checkmate: Nicolas C. ends the game on B7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
40 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
17 / 1
First capture
move 0
Skills used
4

Floor 6 statistics

Against Centipede, heroes have won 53% of 354 finished games (188 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 22 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 18% of the games on this floor.

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