Battle chronicle
The duel begins: our hero against Centipede on floor 6.
our hero answers with fury: the pawn leaps from E2 to D3 and captures the enemy rook.
In the end, our hero delivers checkmate and Centipede flees the board.
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The battle, move by move
our hero captures the enemy rook: the pawn leaps from E2 to D3.
Centipede sets the bishop on F4, watching every square. our hero claims the enemy pawn by landing on G4.
From the dark, Centipede pushes the bishop to E5. our hero captures the enemy knight: the queen leaps from G4 to H4.
our hero wraps a piece in Stealth; Centipede passes through the square without seeing it.
Centipede answers by moving the bishop from E5 to D4.
Checkmate! our hero topples Centipede and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 15 s
- Moves
- 19
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 9 / 0
- First capture
- move 0
- Skills used
- 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (19 moves) lasted longer than 8% of the games on this floor.