Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
our hero answers with fury: the king leaps from D2 to D3 and captures the enemy knight.
In the end, our hero delivers checkmate and Giant Rat flees the board.
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The battle, move by move
A clean strike: our hero's rook topples the bishop on A3.
Giant Rat's pawn advances from G4 to G3. From A3 to E3, our hero's rook swallows Giant Rat's pawn.
Giant Rat sets the bishop on G6, watching every square; then without hurry or fear, our hero places the rook on A3. From the dark, Giant Rat pushes the king to E7.
From A3 to A5, our hero's rook swallows Giant Rat's pawn.
our hero activates Backstab and silently removes a threat from Giant Rat.
Giant Rat answers by moving the king from E7 to E8, while our hero slides the rook across the board, from A5 to A6. With dungeon cunning, Giant Rat brings the king to E7, and with a steady hand, our hero brings the rook to A4.
Giant Rat's king advances from E7 to F6. A clean strike: our hero's rook topples the pawn on C4.
Giant Rat advances to C2 and claims our pawn.
From C4 to C2, our hero's rook swallows Giant Rat's bishop.
Giant Rat's knight reaches D3 and threatens our hero's king.
our hero's king takes D2, leaving E1 behind, and right after that giant Rat answers by moving the king from F6 to F7. From D2 to D3, our hero's king swallows Giant Rat's knight.
With dungeon cunning, Giant Rat brings the pawn to F3. A clean strike: our hero's pawn topples the pawn on F3.
Giant Rat's king advances from F7 to G8, and our hero advances the pawn from B2 to B4. Giant Rat sets the pawn on C5, watching every square.
A clean strike: our hero's pawn topples the pawn on C5.
Giant Rat advances to C5 and claims our pawn.
Check: our hero tightens the net by bringing the rook to G2.
From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
Giant Rat answers by moving the king from G8 to F8. our hero slides the rook across the board, from G2 to C2, and with dungeon cunning, Giant Rat brings the king to F7.
From C2 to C5, our hero's rook swallows Giant Rat's pawn.
Giant Rat's king advances from F7 to E6, and right after that our hero advances the pawn from F3 to F4. Giant Rat sets the king on F6, watching every square.
our hero gives check with the rook on C6.
From the dark, Giant Rat pushes the king to G7, and right after that our hero's pawn takes F5, leaving F4 behind. Giant Rat answers by moving the king from G7 to F8.
our hero slides the rook across the board, from C6 to G6, while with dungeon cunning, Giant Rat brings the king to E7. our hero gives check with the rook on G7.
Giant Rat's king advances from E7 to F6. From F7, our hero's rook forces Giant Rat to defend.
Giant Rat sets the king on E5, watching every square, and right after that without hurry or fear, our hero places the pawn on F6. From the dark, Giant Rat pushes the king to E6; then our hero's rook takes F8, leaving F7 behind.
Giant Rat answers by moving the king from E6 to E5. our hero slides the pawn across the board, from F6 to F7, and with dungeon cunning, Giant Rat brings the king to F6.
With a steady hand, our hero brings the king to E4, while giant Rat's king advances from F6 to E7. our hero advances the rook from F8 to H8.
Giant Rat sets the king on D7, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Giant Rat pushes the king to C6, and right after that our hero's rook takes H5, leaving H8 behind. Giant Rat answers by moving the king from C6 to B6.
our hero gives check with the queen on F6.
With dungeon cunning, Giant Rat brings the king to A7. From H7, our hero's rook forces Giant Rat to defend.
Giant Rat's king advances from A7 to B8. our hero delivers the final mate from F8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 7 s
- Moves
- 63
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 15 / 2
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 68% of the games on this floor.