Battle chronicle
our hero draws pieces against Bat. The dungeon watches in silence.
our hero's bishop lands on H6 and defeats Bat's rook!
The duel ends in a draw: our hero and Bat withdraw.
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The battle, move by move
With a steady hand, our hero brings the pawn to H3, while bat's pawn advances from E4 to E3. From F2 to E3, our hero's pawn swallows Bat's pawn.
Bat sets the king on E7, watching every square; then without hurry or fear, our hero places the pawn on D4. From the dark, Bat pushes the knight to D8.
From D4 to C5, our hero's pawn swallows Bat's pawn.
Bat answers by moving the pawn from A7 to A6. A clean strike: our hero's pawn topples the pawn on B6.
With dungeon cunning, Bat brings the knight to E6. With a steady hand, our hero brings the pawn to E4, and bat's pawn advances from A6 to A5.
A clean strike: our hero's bishop topples the rook on H6.
Bat sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the pawn on B7. From the dark, Bat pushes the king to G6.
Promotion: on B8, our hero turns a pawn into a queen.
Bat answers by moving the knight from E6 to F4. By taking the pawn on D6, our hero drives Bat into check.
With dungeon cunning, Bat brings the king to H7. A clean strike: our hero's bishop topples the knight on F4.
Bat advances to E4 and claims our pawn.
From F4 to E5, our hero's bishop swallows Bat's pawn.
Bat sets the pawn on A3, watching every square. A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Bat pushes the king to G8, and right after that our hero's queen takes E7, leaving D6 behind. Bat answers by moving the pawn from A5 to A4; then our hero slides the pawn across the board, from C2 to C4.
With dungeon cunning, Bat brings the pawn to E3. With a steady hand, our hero brings the pawn to C5.
Draw. The dungeon keeps the names of our hero and Bat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 5 s
- Moves
- 31
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 1
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (31 moves) lasted longer than 13% of the games on this floor.