Battle chronicle

our hero draws pieces against Centipede. The dungeon watches in silence.

our hero answers with fury: the king leaps from G3 to F4 and captures the enemy queen.

Neither our hero nor Centipede claims victory. A draw on the board.

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The battle, move by move

With a steady hand, our hero brings the king to F2, while centipede's rook advances from H4 to H5. our hero advances the king from F2 to G3, and centipede sets the pawn on F5, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Centipede pushes the pawn to D2, and right after that our hero's king takes E2, leaving F2 behind.

Centipede captures the pawn on H2 and puts our hero in check.

our hero slides the king across the board, from E2 to D1. From the shadows, Backstab. Centipede loses a piece to our hero's blade.

With dungeon cunning, Centipede brings the pawn to F6, and with a steady hand, our hero brings the king to E1. Centipede's pawn advances from G4 to G3, while our hero advances the king from E1 to F1.

Centipede sets the rook on G2, watching every square. From F1 to G2, our hero's king swallows Centipede's rook.

From the dark, Centipede pushes the bishop to D2. A clean strike: our hero's king topples the pawn on G3.

Check from Centipede: the bishop plants itself on F4.

From G3 to F4, our hero's king swallows Centipede's bishop.

our hero activates Backstab and silently removes a threat from Centipede.

With dungeon cunning, Centipede brings the pawn to B3. With a steady hand, our hero brings the king to E3, and centipede's pawn advances from G6 to G5.

our hero advances the king from E3 to D2. Centipede sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the king on C1.

From the dark, Centipede pushes the king to G8; then our hero's king takes B2, leaving C1 behind. Centipede answers by moving the pawn from F6 to F5.

A clean strike: our hero's king topples the pawn on B3.

With dungeon cunning, Centipede brings the king to F8. With a steady hand, our hero brings the king to C3, while centipede's king advances from F8 to E7.

our hero advances the king from C3 to D3. Centipede sets the king on D8, watching every square; then without hurry or fear, our hero places the king on E3.

Check from Centipede: the pawn plants itself on F4.

our hero's king takes E4, leaving E3 behind, and centipede answers by moving the king from D8 to C7. our hero slides the king across the board, from E4 to F5, while with dungeon cunning, Centipede brings the king to D6.

With a steady hand, our hero brings the king to G6, and centipede's pawn advances from F4 to F3. From G6 to H6, our hero's king swallows Centipede's pawn.

Centipede sets the king on D7, watching every square. A clean strike: our hero's king topples the pawn on G5.

From the dark, Centipede pushes the pawn to F2; then our hero's king takes G4, leaving G5 behind. Centipede's pawn crowns on F1 and a hostile queen is born.

our hero slides the king across the board, from G4 to G3. Centipede gives check with the queen on F4.

From G3 to F4, our hero's king swallows Centipede's queen.

The duel ends in a draw: our hero and Centipede withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
43 s
Moves
51
How it ended
draw
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
21 / 1
First capture
move 4
Skills used
2

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (51 moves) lasted longer than 39% of the games on this floor.

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