Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
Spider moves its king from F7 to G8 and topples our hero's queen!
In the end, our hero delivers checkmate and Spider flees the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
From the dark, Spider pushes the pawn to A3, and right after that our hero's pawn takes H4, leaving H2 behind. Spider answers by moving the knight from F6 to G4; then our hero slides the king across the board, from E1 to D1.
With dungeon cunning, Spider brings the pawn to G5. From H4 to G5, our hero's pawn swallows Spider's pawn.
Spider captures the pawn on E3 and puts our hero in check.
our hero advances the king from D1 to E2, while spider sets the king on D7, watching every square. From E2 to E3, our hero's king swallows Spider's knight.
From the dark, Spider pushes the knight to D6; then our hero's pawn takes G6, leaving G5 behind. Spider gives check with the knight on F5.
our hero slides the king across the board, from E3 to E4. Spider's knight reaches D6 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E5.
Spider's pawn advances from A3 to A2. our hero advances the pawn from G6 to G7. Spider gives check with the knight on F7.
Without hurry or fear, our hero places the king on D4. From the dark, Spider pushes the knight to D6. From D4 to C3, our hero's king swallows Spider's pawn.
Spider answers by moving the king from D7 to E8; then our hero slides the king across the board, from C3 to B2. Spider gives check with the knight on C4.
From B2 to A2, our hero's king swallows Spider's pawn.
Spider's king advances from E8 to F7. Promotion: on G8, our hero turns a pawn into a queen.
Spider advances to G8 and claims our queen.
Without hurry or fear, our hero places the king on B3. Spider gives check with the knight on A5.
our hero's king takes B4, leaving B3 behind. Spider answers by moving the pawn from E7 to E5. From B4 to A5, our hero's king swallows Spider's knight.
With dungeon cunning, Spider brings the pawn to E4. With a steady hand, our hero brings the king to B4, while spider's king advances from G8 to F7.
our hero advances the king from B4 to C3, and spider sets the king on F6, watching every square. Without hurry or fear, our hero places the king on D2.
From the dark, Spider pushes the king to F5, and right after that our hero's king takes E3, leaving D2 behind. Spider answers by moving the king from F5 to F6; then our hero slides the pawn across the board, from C2 to C3.
With dungeon cunning, Spider brings the king to E5. With a steady hand, our hero brings the pawn to C4, and spider's pawn advances from C7 to C6.
our hero advances the pawn from C4 to C5, while spider sets the king on E6, watching every square. From E3 to E4, our hero's king swallows Spider's pawn.
From the dark, Spider pushes the king to F6; then our hero's king takes D4, leaving E4 behind. Spider answers by moving the king from F6 to E6, and right after that our hero slides the king across the board, from D4 to C4.
With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the king to B3, while spider's king advances from E6 to F5.
our hero advances the king from B3 to A4, and spider sets the king on G6, watching every square. A clean strike: our hero's king topples the pawn on A5.
From the dark, Spider pushes the king to F5, and right after that our hero's king takes B6, leaving A5 behind. Spider answers by moving the king from F5 to F4.
A clean strike: our hero's king topples the pawn on C6.
With dungeon cunning, Spider brings the king to E5. With a steady hand, our hero brings the king to B6, and spider's king advances from E5 to D4.
our hero advances the pawn from C5 to C6, while spider sets the king on D3, watching every square. Without hurry or fear, our hero places the pawn on C7.
From the dark, Spider pushes the king to D4. Promotion: on C8, our hero turns a pawn into a queen.
Spider answers by moving the king from D4 to E5, and right after that our hero slides the queen across the board, from C8 to D8. With dungeon cunning, Spider brings the king to F4.
With a steady hand, our hero brings the queen to E8, while spider's king advances from F4 to G5. our hero advances the queen from E8 to F8, and spider sets the king on G6, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Spider pushes the king to H7, and right after that our hero's king takes D6, leaving C6 behind.
Spider answers by moving the king from H7 to G6; then our hero slides the king across the board, from D6 to E6. With dungeon cunning, Spider brings the king to H5.
With a steady hand, our hero brings the queen to G8, and spider's king advances from H5 to H6. our hero advances the king from E6 to F5, while spider sets the king on H5, watching every square.
From G6, our hero's queen forces Spider to defend.
From the dark, Spider pushes the king to H4. our hero delivers the final mate from G4.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 30 s
- Moves
- 93
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 10
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 87% of the games on this floor.