Battle chronicle

A new legend is written: our hero challenges Centipede on floor 6.

With an adventurer's precision, our hero takes the rival knight on C6.

Centipede's edge closes the game: mate against our hero.

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The battle, move by move

our hero advances the knight from G1 to F3, and right after that centipede sets the pawn on E4, watching every square. Without hurry or fear, our hero places the knight on E5.

From the dark, Centipede pushes the rook to G3. our hero claims the enemy pawn by landing on A6.

Centipede answers by moving the rook from G3 to B3. our hero captures the enemy pawn: the rook leaps from A6 to A7.

With dungeon cunning, Centipede brings the rook to B1. With a steady hand, our hero brings the king to D2. Centipede gives check with the pawn on E3.

our hero advances the king from D2 to D1; then centipede sets the knight on C6, watching every square. our hero claims the enemy knight by landing on C6.

Check from Centipede: the bishop plants itself on G4.

our hero's king takes E1, leaving D1 behind. Checkmate: Centipede finishes our hero on C1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 22 s
Moves
16
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
5 / 3
First capture
move 2

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (16 moves) lasted longer than 5% of the games on this floor.

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