Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
our hero answers with fury: the pawn leaps from F4 to E5 and captures the enemy knight.
Neither our hero nor Giant Rat claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's knight topples the bishop on A3.
Giant Rat's pawn advances from G4 to G3. From F2 to E3, our hero's pawn swallows Giant Rat's pawn.
Giant Rat sets the pawn on C3, watching every square. A clean strike: our hero's pawn topples the pawn on F4.
In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
Giant Rat captures the pawn on D2 and puts our hero in check.
From E1 to D2, our hero's king swallows Giant Rat's pawn.
Giant Rat answers by moving the king from E8 to E7. A clean strike: our hero's pawn topples the knight on E5.
With dungeon cunning, Giant Rat brings the pawn to A4, and with a steady hand, our hero brings the knight to C4. Giant Rat's king advances from E7 to F8.
A clean strike: our hero's pawn topples the pawn on G3.
Giant Rat advances to E5 and claims our pawn.
Check: our hero tightens the net by bringing the rook to H8.
From the dark, Giant Rat pushes the king to G7. our hero's rook takes E8, leaving H8 behind, and right after that giant Rat answers by moving the pawn from A6 to A5.
From C4 to A5, our hero's knight swallows Giant Rat's pawn.
our hero activates Backstab and silently removes a threat from Giant Rat.
With dungeon cunning, Giant Rat brings the king to F7. A clean strike: our hero's knight topples the pawn on C6.
Giant Rat's king advances from F7 to G7. From C6 to E5, our hero's knight swallows Giant Rat's pawn.
Giant Rat sets the king on H7, watching every square. From E7, our hero's rook forces Giant Rat to defend.
From the dark, Giant Rat pushes the king to H8. Check: our hero tightens the net by bringing the knight to G6.
Giant Rat answers by moving the king from H8 to G8. our hero slides the pawn across the board, from E2 to E4.
The duel ends in a draw: our hero and Giant Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 44 s
- Moves
- 29
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 2
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (29 moves) lasted longer than 20% of the games on this floor.