Battle chronicle

A new legend is written: Ruben V. challenges Bat on floor 4.

Ruben V. answers with fury: the king leaps from E1 to F1 and captures the enemy rook.

Neither Ruben V. nor Bat claims victory. A draw on the board.

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The battle, move by move

Without hurry or fear, Ruben V. places the pawn on H4. From the dark, Bat pushes the pawn to D4, and ruben V.'s pawn takes G4, leaving G2 behind.

Bat answers by moving the rook from H6 to F6, while ruben V. slides the bishop across the board, from F1 to G2. With dungeon cunning, Bat brings the pawn to E3.

Ruben V. captures the enemy knight: the bishop leaps from G2 to B7.

Ruben V. activates Backstab and silently removes a threat from Bat.

Bat's king advances from E8 to D8. Ruben V. claims the enemy pawn by landing on A4.

Bat sets the rook on F7, watching every square. Without hurry or fear, Ruben V. places the bishop on C6, while from the dark, Bat pushes the king to C7.

Ruben V.'s bishop takes E8, leaving C6 behind. Bat gives check with the rook on F1.

Ruben V. captures the enemy rook: the king leaps from E1 to F1.

With dungeon cunning, Bat brings the pawn to D3. Ruben V. claims the enemy pawn by landing on D3.

In that instant, Backstab: one of Bat's pieces vanishes without a trace.

Bat's pawn advances from E5 to E4, while ruben V. advances the pawn from D3 to D4. Bat sets the king on B7, watching every square.

Ruben V. claims the enemy pawn by landing on C5.

Bat's pawn falls on C5 and tears the pawn from Ruben V.

Ruben V. captures the enemy pawn: the queen leaps from D1 to D6.

Bat answers by moving the king from B7 to C8. Ruben V. slides the knight across the board, from B1 to C3; then with dungeon cunning, Bat brings the pawn to E3.

With a steady hand, Ruben V. brings the knight to D5. From the shadows, Backstab. Bat loses a piece to Ruben V.'s blade.

Bat's king advances from C8 to B7. Ruben V. advances the knight from D5 to B6. Check from Bat: the pawn plants itself on E2.

Ruben V. captures the enemy pawn: the king leaps from F1 to E2.

The duel ends in a draw: Ruben V. and Bat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 20 s
Moves
31
How it ended
stalemate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 3
Skills used
3

Floor 4 statistics

Against Bat, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 13% of the games on this floor.

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