Battle chronicle
The duel begins: our hero against Bat on floor 4.
Bat moves its rook from A5 to A1 and topples our hero's rook!
Checkmate. Bat defeats our hero on this floor.
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The battle, move by move
our hero slides the bishop across the board, from C1 to A3; then with dungeon cunning, Bat brings the pawn to B5. our hero claims the enemy pawn by landing on C5.
Bat's rook advances from A4 to A5. our hero captures the enemy pawn: the bishop leaps from C5 to D6.
In that instant, Backstab: one of Bat's pieces vanishes without a trace.
Mate. Bat closes the net and our hero falls on A1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 22 s
- Moves
- 6
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 1
- Material captured (hero / opponent)
- 2 / 5
- First capture
- move 1
- Skills used
- 1
Floor 4 statistics
Against Bat, heroes have won 48% of 637 finished games (305 wins, 90 losses, 242 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (6 moves) lasted longer than 1% of the games on this floor.