Battle chronicle

our hero draws pieces against Giant Rat. The dungeon watches in silence.

our hero's knight lands on H4 and defeats Giant Rat's queen!

our hero falls to Giant Rat's mate. The dungeon does not forgive.

Loading…

The battle, move by move

our hero's king takes F2, leaving E1 behind. Giant Rat's pawn reaches E3 and threatens our hero's king.

our hero slides the king across the board, from F2 to G3, and with dungeon cunning, Giant Rat brings the bishop to C8. With a steady hand, our hero brings the king to H4, while giant Rat's bishop advances from C8 to E6.

our hero advances the king from H4 to H5, and giant Rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on G6.

From the dark, Giant Rat pushes the pawn to E4, and right after that our hero's king takes G7, leaving G6 behind. Giant Rat answers by moving the knight from C4 to B2; then our hero slides the knight across the board, from G1 to H3.

Giant Rat advances to A2 and claims our pawn.

With a steady hand, our hero brings the knight to G5, and giant Rat's pawn advances from E3 to E2. our hero advances the king from G7 to F6, while giant Rat sets the bishop on C4, watching every square.

Without hurry or fear, our hero places the knight on E6. Giant Rat's pawn crowns on E1 and a hostile queen is born.

our hero gives check with the knight on F8.

Giant Rat answers by moving the king from D7 to D8, and right after that our hero slides the king across the board, from F6 to G7. With dungeon cunning, Giant Rat brings the queen to H1.

With a steady hand, our hero brings the pawn to G4, while giant Rat's king advances from D8 to E7. our hero advances the pawn from G4 to G5, and giant Rat sets the queen on F3, watching every square.

Without hurry or fear, our hero places the pawn on G6. Giant Rat gives check with the queen on C3.

our hero's king takes H6, leaving G7 behind. Giant Rat's queen reaches C1 and threatens our hero's king.

our hero slides the king across the board, from H6 to H7. Check from Giant Rat: the queen plants itself on H1.

With a steady hand, our hero brings the king to G7, and giant Rat's queen advances from H1 to F3. our hero advances the king from G7 to H8.

Giant Rat's queen reaches F6 and threatens our hero's king.

Without hurry or fear, our hero places the pawn on G7. From the dark, Giant Rat pushes the bishop to F1; then our hero's king takes G8, leaving H8 behind.

Giant Rat answers by moving the pawn from D6 to D5, and right after that our hero slides the king across the board, from G8 to H8. Giant Rat's queen reaches H4 and threatens our hero's king.

With a steady hand, our hero brings the king to G8, while giant Rat's pawn advances from A3 to A2. From G6, our hero's knight forces Giant Rat to defend.

Giant Rat sets the king on F6, watching every square. A clean strike: our hero's knight topples the queen on H4.

Giant Rat's pawn crowns on A1 and a hostile queen is born.

our hero's king takes F8, leaving G8 behind. Giant Rat answers by moving the bishop from F1 to G2.

Promotion: on G8, our hero turns a pawn into a queen.

Checkmate: Giant Rat finishes our hero on A3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 17 s
Moves
54
How it ended
checkmate
Captures (hero / opponent)
1 / 1
Material captured (hero / opponent)
9 / 1
First capture
move 7

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (54 moves) lasted longer than 54% of the games on this floor.

More from floor 5