Battle chronicle

A new legend is written: our hero challenges Giant Rat on floor 5.

Giant Rat moves its knight from F3 to G1 and topples our hero's rook!

The battle cuts short: our hero resigns against Giant Rat.

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The battle, move by move

our hero's pawn takes C3, leaving C2 behind. Giant Rat answers by moving the knight from C4 to B2, and our hero slides the pawn across the board, from H2 to H3.

With dungeon cunning, Giant Rat brings the bishop to E2. our hero claims the enemy bishop by landing on E2.

Giant Rat's king advances from E8 to E7. our hero captures the enemy pawn: the king leaps from E2 to E3.

Giant Rat sets the pawn on A4, watching every square, while without hurry or fear, our hero places the king on D2. From the dark, Giant Rat pushes the bishop to B4.

our hero captures the enemy bishop: the pawn leaps from C3 to B4.

Giant Rat answers by moving the knight from B2 to D3, while our hero slides the king across the board, from D2 to E3. Giant Rat's knight falls on B4 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from E3 to E4.

Giant Rat's pawn advances from A3 to A2. our hero advances the rook from A1 to H1, and right after that giant Rat sets the pawn on A3, watching every square.

Without hurry or fear, our hero places the pawn on H4. From the dark, Giant Rat pushes the king to F6, while our hero's pawn takes H5, leaving H4 behind.

Giant Rat answers by moving the pawn from A6 to A5, and our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Giant Rat brings the knight to C2.

With a steady hand, our hero brings the pawn to H6. On A1, Giant Rat promotes and gains a reinforcing knight.

our hero advances the rook from H1 to G1; then giant Rat sets the king on G6, watching every square. our hero claims the enemy pawn by landing on E5.

Giant Rat's king falls on H6 and tears the pawn from our hero.

From G5, our hero's pawn forces Giant Rat to defend.

Giant Rat answers by moving the king from H6 to G7, while our hero slides the rook across the board, from G1 to G4. With dungeon cunning, Giant Rat brings the knight to E1.

With a steady hand, our hero brings the rook to G1. Check from Giant Rat: the knight plants itself on F3.

our hero advances the king from E5 to F4. Giant Rat's knight falls on G1 and tears the rook from our hero.

The battle cuts short: our hero resigns against Giant Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 14 s
Moves
38
How it ended
resignation
Captures (hero / opponent)
5 / 3
Material captured (hero / opponent)
9 / 7
First capture
move 2

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 32% of the games on this floor.

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