战斗编年史
新的传说正在书写:Nicolas C. 在第 4 层向 蝙蝠 发起挑战。
Nicolas C. 的 车 落在 H2,击败了 蝙蝠 的 车!
将死!Nicolas C. 击倒 蝙蝠,宣告胜利。
加载中…
逐着之战
稳如磐石,Nicolas C.将兵移至A3. 隐身。Nicolas C.的陷阱令蝙蝠陷入困惑.
蝙蝠的车从H6推进至H7;继而nicolas C.将兵从E2推进至E3. 蝙蝠将车置于H6,紧盯每一格.
不疾不惧,Nicolas C.将兵落子于F3,且自暗处,蝙蝠将兵推至B5. Nicolas C.吃掉敌方兵:兵从F3跃至E4.
蝙蝠回应,将王从E8移至F7. Nicolas C.落子D5,夺下敌方兵.
凭地牢之狡,蝙蝠将王移至E7;继而稳如磐石,Nicolas C.将兵移至E4. 一记狠手:蝙蝠的车在H2吃掉Nicolas C.的兵.
Nicolas C.落子H2,夺下敌方车.
蝙蝠将马置于A5,紧盯每一格. Nicolas C.吃掉敌方兵:象从F1跃至B5.
自暗处,蝙蝠将兵推至A6. Nicolas C.落子A6,夺下敌方兵.
蝙蝠回应,将马从A5移至B3. Nicolas C.吃掉敌方马:兵从C2跃至B3.
凭地牢之狡,蝙蝠将兵移至C4. Nicolas C.落子A4,夺下敌方兵.
蝙蝠的王从E7推进至E8;继而nicolas C.将后从D1推进至C2. 蝙蝠将王置于F7,紧盯每一格.
Nicolas C.落子C4,夺下敌方兵.
自暗处,蝙蝠将王推至G8. Nicolas C.的后占据C6,弃C4于后,而蝙蝠回应,将王从G8移至G7.
Nicolas C.落子D6,夺下敌方兵.
凭地牢之狡,蝙蝠将王移至G8. Nicolas C.吃掉敌方兵:后从D6跃至E5.
蝙蝠的王从G8推进至F8. Nicolas C.以车在F2将军.
蝙蝠将王置于G8,紧盯每一格. 自G3,Nicolas C.的后迫使蝙蝠防守.
自暗处,蝙蝠将王推至H8. Nicolas C.自H2落下最后一将.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 54 s
- Moves
- 37
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 16 / 1
- First capture
- move 3
- Skills used
- 1
Floor 4 statistics
Against 蝙蝠, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 17% of the games on this floor.