战斗编年史

新的传说正在书写:Nicolas C. 在第 4 层向 蝙蝠 发起挑战。

Nicolas C. 的 车 落在 H2,击败了 蝙蝠 的 车!

将死!Nicolas C. 击倒 蝙蝠,宣告胜利。

加载中…

逐着之战

稳如磐石,Nicolas C.将兵移至A3. 隐身。Nicolas C.的陷阱令蝙蝠陷入困惑.

蝙蝠的车从H6推进至H7;继而nicolas C.将兵从E2推进至E3. 蝙蝠将车置于H6,紧盯每一格.

不疾不惧,Nicolas C.将兵落子于F3,且自暗处,蝙蝠将兵推至B5. Nicolas C.吃掉敌方兵:兵从F3跃至E4.

蝙蝠回应,将王从E8移至F7. Nicolas C.落子D5,夺下敌方兵.

凭地牢之狡,蝙蝠将王移至E7;继而稳如磐石,Nicolas C.将兵移至E4. 一记狠手:蝙蝠的车在H2吃掉Nicolas C.的兵.

Nicolas C.落子H2,夺下敌方车.

蝙蝠将马置于A5,紧盯每一格. Nicolas C.吃掉敌方兵:象从F1跃至B5.

自暗处,蝙蝠将兵推至A6. Nicolas C.落子A6,夺下敌方兵.

蝙蝠回应,将马从A5移至B3. Nicolas C.吃掉敌方马:兵从C2跃至B3.

凭地牢之狡,蝙蝠将兵移至C4. Nicolas C.落子A4,夺下敌方兵.

蝙蝠的王从E7推进至E8;继而nicolas C.将后从D1推进至C2. 蝙蝠将王置于F7,紧盯每一格.

Nicolas C.落子C4,夺下敌方兵.

自暗处,蝙蝠将王推至G8. Nicolas C.的后占据C6,弃C4于后,而蝙蝠回应,将王从G8移至G7.

Nicolas C.落子D6,夺下敌方兵.

凭地牢之狡,蝙蝠将王移至G8. Nicolas C.吃掉敌方兵:后从D6跃至E5.

蝙蝠的王从G8推进至F8. Nicolas C.以车在F2将军.

蝙蝠将王置于G8,紧盯每一格. 自G3,Nicolas C.的后迫使蝙蝠防守.

自暗处,蝙蝠将王推至H8. Nicolas C.自H2落下最后一将.

Game details

Hero's colour
White
Time control
10+0
Actual duration
54 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
16 / 1
First capture
move 3
Skills used
1

Floor 4 statistics

Against 蝙蝠, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 17% of the games on this floor.

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