战斗编年史
Alberto C. 摆开棋子,迎战 蝙蝠。地牢在沉默中注视。
Alberto C. 的 王 落在 H4,击败了 蝙蝠 的 车!
Alberto C. 被迫撤离。蝙蝠 占据战场。
加载中…
逐着之战
不疾不惧,Alberto C.将王落子于F2. 蝙蝠的兵抵达E3,威胁Alberto C.的王.
从F2至E3,Alberto C.的王吞没蝙蝠的兵.
蝙蝠回应,将王从E8移至D8;继而alberto C.令王滑过棋盘,从E3至F3. 凭地牢之狡,蝙蝠将兵移至D4.
稳如磐石,Alberto C.将王移至G4,且蝙蝠的王从D8推进至C7. Alberto C.将兵从H2推进至H4,而蝙蝠将兵置于C4,紧盯每一格.
不疾不惧,Alberto C.将王落子于G5. 蝙蝠将车从H6移至H4,击倒Alberto C.的兵.
干净利落的一击:Alberto C.的王在H4击倒车.
蝙蝠回应,将兵从C4移至C3,随即alberto C.令王滑过棋盘,从H4至G3. 凭地牢之狡,蝙蝠将兵移至A3.
稳如磐石,Alberto C.将王移至F2,而蝙蝠的兵从C3推进至C2. Alberto C.将王从F2推进至E2,且蝙蝠将兵置于B5,紧盯每一格.
不疾不惧,Alberto C.将王落子于D2. 自暗处,蝙蝠将兵推至D3. 从D2至D3,Alberto C.的王吞没蝙蝠的兵.
蝙蝠的兵在C1升变,敌方的后诞生.
Alberto C.令王滑过棋盘,从D3至E4,而凭地牢之狡,蝙蝠将兵移至A2. 稳如磐石,Alberto C.将王移至F5,且蝙蝠的王从C7推进至B6.
Alberto C.将王从F5推进至E6. 蝙蝠的兵在A1升变,敌方的后诞生.
Alberto C. 被迫撤离。蝙蝠 占据战场。
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 35 s
- Moves
- 30
- How it ended
- resignation
- Captures (hero / opponent)
- 3 / 1
- Material captured (hero / opponent)
- 7 / 1
- First capture
- move 1
Floor 4 statistics
Against 蝙蝠, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (30 moves) lasted longer than 12% of the games on this floor.