战斗编年史
决斗开始:Alberto C. 与 蝙蝠 在第 4 层交锋。
蝙蝠 将 车 从 H6 移至 H1,击倒了 Alberto C. 的 车!
将死。蝙蝠 在此层击败了 Alberto C.。
加载中…
逐着之战
不疾不惧,Alberto C.将马落子于E2. 击倒H1上的车后,蝙蝠威胁Alberto C.的王.
Alberto C.的王占据F2,弃E1于后. 蝙蝠回应,将车从H1移至H8,且alberto C.令马滑过棋盘,从E2至G3.
凭地牢之狡,蝙蝠将马移至A5. 稳如磐石,Alberto C.将马移至F5,随即蝙蝠的王从E8推进至D8.
Alberto C.吃掉敌方兵:马从F5跃至D6.
蝙蝠将车置于H7,紧盯每一格,而不疾不惧,Alberto C.将马落子于F5. 自暗处,蝙蝠将兵推至D4.
Alberto C.吃掉敌方兵:车从A1跃至A4.
蝙蝠回应,将王从D8移至C8,而alberto C.令王滑过棋盘,从F2至E2. 凭地牢之狡,蝙蝠将王移至D8.
稳如磐石,Alberto C.将兵移至D3;继而蝙蝠的兵从E4推进至E3. Alberto C.将马从F5推进至D6,随即蝙蝠将马置于C6,紧盯每一格.
不疾不惧,Alberto C.将马落子于C4. 自暗处,蝙蝠将车推至H6,而alberto C.的王占据F3,弃E2于后.
蝙蝠将军:车扎根于F6.
Alberto C.令王滑过棋盘,从F3至E4;继而凭地牢之狡,蝙蝠将兵移至E2. 稳如磐石,Alberto C.将车移至A1,随即蝙蝠的车从F6推进至F1.
Alberto C.吃掉敌方兵:马从C4跃至E5.
一记狠手:蝙蝠的车在A1吃掉Alberto C.的车.
Alberto C.在C6吃掉马,并将蝙蝠置于将军.
自暗处,蝙蝠将王推至D7. Alberto C.吃掉敌方兵:马从C6跃至D4.
于E1,蝙蝠升变,获得增援后.
Alberto C.令王滑过棋盘,从E4至D5,随即凭地牢之狡,蝙蝠将后移至E3. 稳如磐石,Alberto C.将马移至C2.
将死:蝙蝠在E6终结Alberto C.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 12 s
- Moves
- 38
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 2
- Material captured (hero / opponent)
- 7 / 10
- First capture
- move 1
Floor 4 statistics
Against 蝙蝠, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (38 moves) lasted longer than 18% of the games on this floor.