Kronik pertempuran
Legenda baru ditulis: pahlawan kita menantang Siput di lantai 2.
pion pahlawan kita mendarat di G3 dan mengalahkan kuda Siput!
Pertempuran terhenti: pahlawan kita menyerah melawan Siput.
Memuat…
Pertempuran, langkah demi langkah
pahlawan kita merebut kuda musuh dengan mendarat di G3.
Siput membalas dengan menggerakkan gajah dari D6 ke C5.
Pertempuran terhenti: pahlawan kita menyerah melawan Siput.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 16 s
- Moves
- 2
- How it ended
- resignation
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 0
Floor 2 statistics
Against Siput, heroes have won 40% of 1551 finished games (616 wins, 277 losses, 658 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (2 moves) lasted longer than 2% of the games on this floor.