Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's king lands on C4 and defeats Spider's knight!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

our hero's king takes E2, leaving E1 behind. Spider answers by moving the knight from E4 to F2. From E2 to E3, our hero's king swallows Spider's pawn.

Check from Spider: the knight plants itself on G4.

With a steady hand, our hero brings the king to D3, while spider's knight advances from G4 to H2. From D3 to C3, our hero's king swallows Spider's pawn.

Spider sets the pawn on A3, watching every square; then without hurry or fear, our hero places the king on B3. From the dark, Spider pushes the pawn to F5.

From B3 to A3, our hero's king swallows Spider's pawn.

Spider answers by moving the pawn from A6 to A5; then our hero slides the king across the board, from A3 to A4. With dungeon cunning, Spider brings the knight to F1.

From A4 to A5, our hero's king swallows Spider's pawn.

Spider's king advances from E8 to D8. our hero advances the king from A5 to B5, while spider sets the pawn on F4, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Spider pushes the king to E8; then our hero's king takes D5, leaving C5 behind.

Spider answers by moving the king from E8 to D7. From D5 to E5, our hero's king swallows Spider's pawn.

With dungeon cunning, Spider brings the knight to D2. A clean strike: our hero's king topples the pawn on F4.

Spider's king advances from D7 to C6. our hero advances the king from F4 to E5, and spider sets the knight on B1, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Spider pushes the king to B6. From E6 to E7, our hero's king swallows Spider's pawn.

Spider answers by moving the knight from B1 to A3; then our hero slides the king across the board, from E7 to D6. Check from Spider: the knight plants itself on C4.

With a steady hand, our hero brings the king to D5, and spider's knight advances from C4 to A3. our hero advances the king from D5 to D4, while spider sets the knight on B1, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Spider pushes the king to B5; then our hero's king takes C2, leaving D3 behind.

Spider gives check with the knight on A3.

our hero slides the king across the board, from C2 to B3, and with dungeon cunning, Spider brings the knight to C4. With a steady hand, our hero brings the knight to E2, while spider's king advances from B5 to A6.

our hero advances the knight from E2 to C3, and spider sets the knight on E5, watching every square. Without hurry or fear, our hero places the king on B4.

Spider's knight reaches D3 and threatens our hero's king.

our hero's king takes C4, leaving B4 behind. Check from Spider: the knight plants itself on B2.

our hero slides the king across the board, from C4 to B3, while with dungeon cunning, Spider brings the knight to C4. From B3 to C4, our hero's king swallows Spider's knight.

Draw. The dungeon keeps the names of our hero and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
59 s
Moves
55
How it ended
draw
Captures (hero / opponent)
8 / 0
Material captured (hero / opponent)
10 / 0
First capture
move 1

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 43% of the games on this floor.

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