Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

Spider advances its knight to E4 and claims our knight.

Draw. The dungeon keeps the names of our hero and Spider.

Loading…

The battle, move by move

our hero slides the king across the board, from E1 to E2. Check from Spider: the knight plants itself on G3.

our hero captures the enemy pawn: the king leaps from E2 to E3.

Spider's king advances from E8 to D8. our hero advances the king from E3 to D3, and right after that spider sets the pawn on F5, watching every square.

our hero captures the enemy pawn: the king leaps from D3 to C3.

From the dark, Spider pushes the pawn to F4, while our hero's king takes D3, leaving C3 behind. Spider answers by moving the king from D8 to C7, and our hero slides the knight across the board, from G1 to E2.

With dungeon cunning, Spider brings the king to D8. With a steady hand, our hero brings the knight to C3, and right after that spider's pawn advances from A6 to A5.

our hero captures the enemy pawn: the knight leaps from C3 to A4.

Spider sets the king on D7, watching every square. Check: our hero tightens the net by bringing the knight to C5.

From the dark, Spider pushes the king to D6. our hero gives check with the knight on E4.

A cruel blow: Spider's knight captures our hero's knight on E4.

our hero claims the enemy knight by landing on E4.

With dungeon cunning, Spider brings the king to C6. our hero captures the enemy pawn: the king leaps from E4 to E5.

Spider's king advances from C6 to B5. our hero claims the enemy pawn by landing on F4.

Spider sets the king on A4, watching every square, and without hurry or fear, our hero places the king on E5. From the dark, Spider pushes the king to B4, while our hero's king takes E6, leaving E5 behind.

Spider answers by moving the king from B4 to A4. our hero captures the enemy pawn: the king leaps from E6 to E7.

With dungeon cunning, Spider brings the king to B3. With a steady hand, our hero brings the king to D6, and right after that spider's pawn advances from A5 to A4.

our hero advances the king from D6 to C5; then spider sets the king on A3, watching every square. Without hurry or fear, our hero places the king on B5.

From the dark, Spider pushes the king to B2, and our hero's king takes A5, leaving B5 behind. Spider answers by moving the king from B2 to A3, while our hero slides the king across the board, from A5 to B5.

With dungeon cunning, Spider brings the king to B3. With a steady hand, our hero brings the king to A5; then spider's king advances from B3 to B2.

our hero claims the enemy pawn by landing on A4.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
55 s
Moves
45
How it ended
draw
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
10 / 3
First capture
move 1

Floor 3 statistics

Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 28% of the games on this floor.

More from floor 3