Battle chronicle

The duel begins: our hero against Illusionist on floor 53.

our hero answers with fury: the pawn leaps from H2 to G3 and captures the enemy pawn.

Checkmate. Illusionist defeats our hero on this floor.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

From the dark, Illusionist pushes the pawn to A2, while our hero's knight takes A3, leaving B1 behind. Illusionist's queen reaches B4 and threatens our hero's king.

our hero slides the king across the board, from E1 to D1. On A1, Illusionist promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to C2. After toppling the pawn on B2, Illusionist threatens our hero's king.

our hero advances the king from C2 to D3. Illusionist's queen reaches C3 and threatens our hero's king.

Without hurry or fear, our hero places the king on E4. Mate. Illusionist closes the net and our hero falls on E3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
30 s
Moves
12
How it ended
checkmate
Captures (hero / opponent)
1 / 1
Material captured (hero / opponent)
1 / 1
First capture
move 0

Floor 53 statistics

Against Illusionist, heroes have won 31% of 16 finished games (5 wins, 9 losses, 2 draws). Average length: 36 moves. Average game time: 2 min 13 s. Most common ending: checkmate.

This game (12 moves) lasted longer than 19% of the games on this floor.

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