Battle chronicle

In the depths of Sewers, our hero faces Rat.

our hero's queen lands on D5 and defeats Rat's knight!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the knight from D7 to E5; then our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, our hero brings the king to D2, and rat's king advances from E8 to D7. our hero advances the king from D2 to E3, while rat sets the pawn on C5, watching every square.

Without hurry or fear, our hero places the king on E4. From the dark, Rat pushes the knight to C6; then our hero's pawn takes E3, leaving E2 behind.

Rat answers by moving the king from D7 to D6, and right after that our hero slides the king across the board, from E4 to F4. With dungeon cunning, Rat brings the knight to E5.

With a steady hand, our hero brings the pawn to D4. Rat advances to D4 and claims our pawn.

From E3 to D4, our hero's pawn swallows Rat's pawn.

Rat sets the knight on F7, watching every square. A clean strike: our hero's king topples the pawn on G4.

From the dark, Rat pushes the pawn to E5. By taking the pawn on E5, our hero drives Rat into check.

Rat moves the king from D6 to E5 and topples our hero's pawn.

From F4, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the pawn to H4, and rat's pawn advances from C4 to C3.

our hero advances the pawn from G2 to G3. Check from Rat: the knight plants itself on H6.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the knight to F5; then our hero's pawn takes G4, leaving G3 behind.

Rat answers by moving the knight from F5 to D4, and right after that our hero slides the pawn across the board, from H4 to H5. Rat moves the knight from D4 to C2 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to H6, while rat's pawn advances from A5 to A4. our hero advances the pawn from H6 to H7, and rat sets the king on E3, watching every square.

Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to E4. From E8, our hero's queen forces Rat to defend.

Rat answers by moving the king from E4 to F3. A clean strike: our hero's queen topples the pawn on A4.

With dungeon cunning, Rat brings the knight to E3. our hero gives check with the queen on C6.

Rat's knight advances from E3 to D5. By taking the knight on D5, our hero drives Rat into check.

Rat sets the king on E3, watching every square. Check: our hero tightens the net by bringing the queen to C5.

From the dark, Rat pushes the king to D3. A clean strike: our hero's queen topples the pawn on C7.

Rat answers by moving the king from D3 to E2. From C7 to C3, our hero's queen swallows Rat's pawn.

With dungeon cunning, Rat brings the king to D1. With a steady hand, our hero brings the pawn to F5. Rat advances to F5 and claims our pawn.

From G4 to F5, our hero's pawn swallows Rat's pawn.

Rat sets the king on E2, watching every square; then without hurry or fear, our hero places the pawn on F6. From the dark, Rat pushes the king to F1, and right after that our hero's queen takes D2, leaving C3 behind.

Rat answers by moving the king from F1 to G1; then our hero slides the king across the board, from G5 to G4. With dungeon cunning, Rat brings the king to F1.

With a steady hand, our hero brings the king to G3, and rat's king advances from F1 to G1. our hero delivers the final mate from G2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 49 s
Moves
67
How it ended
checkmate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
11 / 4
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2643 finished games (1123 wins, 427 losses, 1093 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 53% of the games on this floor.

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